LevelEditorLayer::copyObjectState(GameObject *)
544 B_ZN16LevelEditorLayer15copyObjectStateEP10GameObject
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer15copyObjectStateEP10GameObject
- _ZN10GameObject23setDefaultMainColorModeEi
- _ZN10GameObject28setDefaultSecondaryColorModeEi
- _ZN10GameObject18duplicateColorModeEPS_
- _ZN10GameObject19duplicateAttributesEPS_
- loc_661B78
- _ZN16LevelEditorLayer15applyGroupStateEP10GameObjectS1_
- _ZN10GameObject13createWithKeyEi
- sub_D153B8
- _ZN10GameObject14addColorSpriteESs
- _ZN7cocos2d8CCObject6retainEv
- j__ZdlPv
- .__stack_chk_fail
- _Unwind_Resume
- sub_4DB660