LevelEditorLayer::updateLevelFont(int)
1432 B_ZN16LevelEditorLayer15updateLevelFontEi
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer15updateLevelFontEi
- _ZN7cocos2d7CCArray6createEv
- _ZN16LevelEditorLayer13getAllObjectsEv
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray13objectAtIndexEj
- _ZN7cocos2d14CCTextureCache18sharedTextureCacheEv
- _ZN7cocos2d14CCTextureCache8addImageEPKcb
- loc_660CEC
- loc_660D18
- _ZN15LabelGameObject11removeLabelEv
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager14getFontTextureEi
- sub_D153B8
- _ZN15GJBaseGameLayer16createTextLayersEv
- sub_D18D28
- _ZN14TextGameObject16updateTextObjectESsb
- j__ZdlPv
- _ZN7cocos2d7CCArray9addObjectEPNS_8CCObjectE
- loc_660FE0
- _ZN15LabelGameObject11createLabelESs
- loc_661108
- sub_4DB660
- loc_661124
- _Unwind_Resume
- .__stack_chk_fail