LevelEditorLayer::removeSpecial(GameObject *)
1048 B_ZN16LevelEditorLayer13removeSpecialEP10GameObject
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer13removeSpecialEP10GameObject
- _ZN15GJBaseGameLayer14removeKeyframeEP18KeyframeGameObject
- loc_6654F4
- _ZN7cocos2d7CCArray12removeObjectEPNS_8CCObjectEb
- _ZN7cocos2d7CCPointaSERKS0_
- _ZN13DrawGridLayer17removeFromEffectsEP16EffectGameObject
- _ZN16LevelEditorLayer20tryUpdateSpeedObjectEP16EffectGameObjectb
- _ZN13DrawGridLayer21removeAudioLineObjectEP24AudioLineGuideGameObject
- _ZN7cocos2d8CCObject6retainEv
- _ZN7cocos2d8CCObject7releaseEv
- .rand
- loc_665750
- _ZN15GJBaseGameLayer22removeFromGroupParentsEP10GameObject
- _ZN15GJBaseGameLayer16removeFromGroupsEP10GameObject
- _ZN15GJBaseGameLayer21removeFromStickyGroupEP10GameObject
- _ZN10GameObject14isColorTriggerEv
- _ZN16LevelEditorLayer12removeObjectEP10GameObjectb
- .__stack_chk_fail