EditorUI::createLoop(void)
1524 B_ZN8EditorUI10createLoopEv
Pseudocode
Assembly
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Called functions
- _ZN8EditorUI10createLoopEv
- _ZN7cocos2d7CCArray6createEv
- loc_6B6740
- _ZN7cocos2d7CCArray9addObjectEPNS_8CCObjectE
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray13objectAtIndexEj
- _ZN10GameObject18isSpawnableTriggerEv
- .qsort
- _ZN7cocos2d7CCPointC1Ev
- loc_6B6844
- _ZN7cocos2d7CCPointaSERKS0_
- _ZN7cocos2d7CCArray10lastObjectEv
- _ZN7cocos2d7CCArray19removeObjectAtIndexEjb
- sub_D146DC
- sub_686A44
- _ZN16LevelEditorLayer18getNextFreeGroupIDERKSt13unordered_setIiSt4hashIiESt8equal_toIiESaIiEE
- _ZNSt10_HashtableIiiSaIiENSt8__detail9_IdentityESt8equal_toIiESt4hashIiENS1_18_Mod_range_hashingENS1_20_Default_ranged_hashENS1_20_Prime_rehash_policyENS1_17_Hashtable_traitsILb0ELb1ELb1EEEED1Ev
- _ZN7cocos2d7CCPointC1Eff
- _ZN8EditorUI12createObjectEiN7cocos2d7CCPointE
- _ZN16EffectGameObject11setTargetIDEi
- _ZN16LevelEditorLayer14refreshSpecialEP10GameObject
- .rand
- _ZN16LevelEditorLayer16addObjectToGroupEP10GameObjecti
- _ZN7cocos2d7CCPointC1ERKS0_
- loc_6B6B80
- _ZN16LevelEditorLayer15dirtifyTriggersEv
- _ZN7cocos2d7CCArray19addObjectsFromArrayEPS0_
- .__stack_chk_fail
- _Unwind_Resume