2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x4bdbe8 SetupPulsePopup::colorSelectClosed(GJSpecialColorSelect *,int) 276 B
- 0x4bdb00 SetupPulsePopup::colorValueChanged(cocos2d::_ccColor3B) 90 B
- 0x4bdffc SetupPulsePopup::onSelectPulseMode(cocos2d::CCObject *) 274 B
- 0x4c08e8 SetupPulsePopup::onUpdateCopyColor(cocos2d::CCObject *) 78 B
- 0x4bd9f0 SetupPulsePopup::updateColorLabels(void) 256 B
- 0x4bd2d4 SetupPulsePopup::updateFadeInLabel(bool) 168 B
- 0x4bd680 SetupPulsePopup::updateFadeOutTime(void) 68 B
- 0x4be220 SetupPulsePopup::onSelectTargetMode(cocos2d::CCObject *) 282 B
- 0x4bd44c SetupPulsePopup::updateFadeOutLabel(bool) 168 B
- 0x4be358 SetupPulsePopup::onUpdateCustomColor(cocos2d::CCObject *) 106 B
- 0x4bd508 SetupPulsePopup::updateGroupMainOnly(void) 64 B
- 0x4bcec8 SetupPulsePopup::determineStartValues(void) 782 B
- 0x4bd5c0 SetupPulsePopup::onGroupSecondaryOnly(cocos2d::CCObject *) 56 B
- 0x4bd1f0 SetupPulsePopup::onSelectSpecialColor(cocos2d::CCObject *) 42 B
- 0x4be160 SetupPulsePopup::updateTextInputLabel(void) 178 B
- 0x4be120 SetupPulsePopup::updatePulseTargetType(void) 64 B
- 0x4bd21a SetupPulsePopup::onSelectSpecialTargetID(cocos2d::CCObject *) 42 B
- 0x4bd548 SetupPulsePopup::updateGroupSecondaryOnly(void) 64 B
- 0x4be3c4 SetupPulsePopup::updateCopyColorTextInputLabel(void) 162 B
- 0x4be474 SetupPulsePopup::init(EffectGameObject *,cocos2d::CCArray *) 8776 B
- 0x4bd9b0 SetupPulsePopup::show(void) 64 B
- 0x4c06c4 SetupPulsePopup::create(EffectGameObject *,cocos2d::CCArray *) 540 B
- 0x4bd988 SetupPulsePopup::onCopy(cocos2d::CCObject *) 40 B
- 0x4bd7ac SetupPulsePopup::onClose(cocos2d::CCObject *) 256 B
- 0x4bd930 SetupPulsePopup::onPaste(cocos2d::CCObject *) 44 B
- 0x4bceac SetupPulsePopup::~SetupPulsePopup() 18 B
- 0x4bce10 SetupPulsePopup::~SetupPulsePopup() 142 B
- 0x4f9fac SetupShakePopup::textChanged(CCTextInputNode *) 454 B
- 0x4f961c SetupShakePopup::updateShake(void) 60 B
- 0x4f9f18 SetupShakePopup::sliderChanged(cocos2d::CCObject *) 142 B
- 0x4f9468 SetupShakePopup::updateDurLabel(bool) 168 B
- 0x4f9524 SetupShakePopup::updateDuration(void) 60 B
- 0x4f9edc SetupShakePopup::updateInterval(void) 60 B
- 0x4f9560 SetupShakePopup::updateShakeLabel(bool) 168 B
- 0x4f9658 SetupShakePopup::updateIntervalLabel(bool) 168 B
- 0x4f9344 SetupShakePopup::determineStartValues(void) 288 B
- 0x4f9714 SetupShakePopup::init(EffectGameObject *,cocos2d::CCArray *) 1514 B
- 0x4f9d2c SetupShakePopup::create(EffectGameObject *,cocos2d::CCArray *) 428 B
- 0x4f92ee SetupShakePopup::onClose(cocos2d::CCObject *) 86 B
- 0x4f92d4 SetupShakePopup::~SetupShakePopup() 18 B
- 0x4f9260 SetupShakePopup::~SetupShakePopup() 104 B
- 0x4bbf4c SetupSpawnPopup::onAddRemap(cocos2d::CCObject *) 84 B
- 0x4bbfa0 SetupSpawnPopup::onPasteRemap(cocos2d::CCObject *) 36 B
- 0x4bbfc4 SetupSpawnPopup::onDeleteRemap(cocos2d::CCObject *) 98 B
- 0x4bc028 SetupSpawnPopup::onSelectRemap(cocos2d::CCObject *) 146 B
- 0x4bbeb8 SetupSpawnPopup::queueUpdateButtons(void) 62 B
- 0x4bc0c0 SetupSpawnPopup::updateRemapButtons(float) 1096 B
- 0x4bc508 SetupSpawnPopup::init(EffectGameObject *,cocos2d::CCArray *) 1774 B
- 0x4bcc48 SetupSpawnPopup::create(EffectGameObject *,cocos2d::CCArray *) 440 B
- 0x4bbdf8 SetupSpawnPopup::onClose(cocos2d::CCObject *) 34 B
- 0x4bbefc SetupSpawnPopup::addRemap(int,int) 80 B
- 0x4bbe9c SetupSpawnPopup::~SetupSpawnPopup() 18 B
- 0x4bbe1c SetupSpawnPopup::~SetupSpawnPopup() 116 B
- 0x3ba230 ShareLevelLayer::onSettings(cocos2d::CCObject *) 38 B
- 0x3b8a44 ShareLevelLayer::setupStars(void) 520 B
- 0x3b83f8 ShareLevelLayer::selectRating(cocos2d::CCObject *) 224 B
- 0x3b89c8 ShareLevelLayer::getStarsButton(int,void (cocos2d::CCObject::*)(cocos2d::CCObject*),cocos2d::CCMenu *,float) 108 B
- 0x3b8262 ShareLevelLayer::keyBackClicked(void) 6 B
- 0x3b8c84 ShareLevelLayer::init(GJGameLevel *) 1938 B
- 0x3b9418 ShareLevelLayer::create(GJGameLevel *) 144 B
- 0x3b8244 ShareLevelLayer::onClose(cocos2d::CCObject *) 30 B
- 0x3b98ec ShareLevelLayer::onShare(cocos2d::CCObject *) 192 B
- 0x3b8384 ShareLevelLayer::~ShareLevelLayer() 18 B
- 0x3b82ac ShareLevelLayer::~ShareLevelLayer() 102 B
- 0x3eecec SmartGameObject::getSaveString(GJBaseGameLayer *) 204 B
- 0x3e6d58 SmartGameObject::updateSmartFrame(void) 186 B
- 0x3e6e30 SmartGameObject::customObjectSetup(std::vector<std::string,std::allocator<std::string>> &,std::vector&<void *,std::allocator<std::vector&>>) 42 B
- 0x3e6cb8 SmartGameObject::init(char const*) 40 B
- 0x3e6ce0 SmartGameObject::create(char const*) 112 B
- 0x3e11c4 SmartGameObject::~SmartGameObject() 18 B
- 0x3e1184 SmartGameObject::~SmartGameObject() 58 B
- 0x50156c TopArtistsLayer::onNextPage(cocos2d::CCObject *) 10 B
- 0x501576 TopArtistsLayer::onPrevPage(cocos2d::CCObject *) 10 B
- 0x501288 TopArtistsLayer::setupPageInfo(std::string,char const*) 356 B
- 0x500924 TopArtistsLayer::keyBackClicked(void) 6 B
- 0x500bd8 TopArtistsLayer::loadListFailed(char const*) 30 B
- 0x500d1c TopArtistsLayer::loadListFinished(cocos2d::CCArray *,char const*) 68 B
- 0x500c00 TopArtistsLayer::setupLeaderboard(cocos2d::CCArray *) 260 B
- 0x501238 TopArtistsLayer::updateLevelsLabel(void) 72 B
- 0x5009d0 TopArtistsLayer::registerWithTouchDispatcher(void) 30 B
- 0x500d68 TopArtistsLayer::init(void) 1228 B
- 0x5009f4 TopArtistsLayer::show(void) 244 B
- 0x500af8 TopArtistsLayer::create(void) 216 B
- 0x500906 TopArtistsLayer::onClose(cocos2d::CCObject *) 30 B
- 0x501400 TopArtistsLayer::loadPage(int) 350 B
- 0x500bd4 TopArtistsLayer::isCorrect(char const*) 4 B
- 0x5009b4 TopArtistsLayer::~TopArtistsLayer() 18 B
- 0x500934 TopArtistsLayer::~TopArtistsLayer() 116 B
- 0x4b4088 UIPOptionsLayer::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 138 B
- 0x4a7124 UIPOptionsLayer::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 20 B
- 0x4a93e0 UIPOptionsLayer::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 144 B
- 0x4b4018 UIPOptionsLayer::getTouchRect(void) 96 B
- 0x4a9a78 UIPOptionsLayer::valueDidChange(int,float) 104 B
- 0x4a7140 UIPOptionsLayer::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 8 B
- 0x4a88a8 UIPOptionsLayer::registerWithTouchDispatcher(void) 30 B
- 0x4a9644 UIPOptionsLayer::init(void) 980 B
- 0x4b3f40 UIPOptionsLayer::create(void) 192 B
- 0x4a9a18 UIPOptionsLayer::onClose(cocos2d::CCObject *) 72 B
- 0x4a95a0 UIPOptionsLayer::onReset(cocos2d::CCObject *) 154 B
- 0x4a9a60 UIPOptionsLayer::getValue(int) 22 B