2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x5bcdfc cocos2d::CCNode::setPosition(float,float) 50 B
- 0x5bc9ba cocos2d::CCNode::setRotation(float) 52 B
- 0x5bcad8 cocos2d::CCNode::setUserData(void *) 6 B
- 0x5bcc40 cocos2d::CCNode::addComponent(cocos2d::CCComponent *) 10 B
- 0x5bca7c cocos2d::CCNode::getPositionX(void) 4 B
- 0x5bca80 cocos2d::CCNode::getPositionY(void) 4 B
- 0x5bc9ee cocos2d::CCNode::getRotationX(void) 4 B
- 0x5bca00 cocos2d::CCNode::getRotationY(void) 4 B
- 0x5bcc06 cocos2d::CCNode::getScheduler(void) 6 B
- 0x5bcb98 cocos2d::CCNode::reorderChild(cocos2d::CCNode*,int) 46 B
- 0x5be31a cocos2d::CCNode::scheduleOnce(void (cocos2d::CCObject::*)(float),float) 28 B
- 0x5bce34 cocos2d::CCNode::setPositionX(float) 52 B
- 0x5bce6c cocos2d::CCNode::setPositionY(float) 54 B
- 0x5bc9f2 cocos2d::CCNode::setRotationX(float) 14 B
- 0x5bca04 cocos2d::CCNode::setRotationY(float) 14 B
- 0x5be3ba cocos2d::CCNode::setScheduler(cocos2d::CCScheduler *) 42 B
- 0x5bde38 cocos2d::CCNode::childrenAlloc(void) 22 B
- 0x5bcdb6 cocos2d::CCNode::getChildByTag(int) 68 B
- 0x5bcaec cocos2d::CCNode::getUserObject(void) 6 B
- 0x5bcd6e cocos2d::CCNode::setUserObject(cocos2d::CCObject *) 30 B
- 0x5be222 cocos2d::CCNode::getActionByTag(int) 10 B
- 0x5bca9a cocos2d::CCNode::getAnchorPoint(void) 4 B
- 0x5be252 cocos2d::CCNode::scheduleUpdate(void) 6 B
- 0x5bcec8 cocos2d::CCNode::setAnchorPoint(cocos2d::CCPoint const&) 116 B
- 0x5bcf40 cocos2d::CCNode::setContentSize(cocos2d::CCSize const&) 116 B
- 0x5be1dc cocos2d::CCNode::stopAllActions(void) 10 B
- 0x5bcc4a cocos2d::CCNode::removeComponent(char const*) 10 B
- 0x5bcc54 cocos2d::CCNode::removeComponent(cocos2d::CCComponent *) 10 B
- 0x5bea60 cocos2d::CCNode::sortAllChildren(void) 34 B
- 0x5be218 cocos2d::CCNode::stopActionByTag(int) 10 B
- 0x5bcc10 cocos2d::CCNode::updateTransform(void) 48 B
- 0x5bcc00 cocos2d::CCNode::getActionManager(void) 6 B
- 0x5bcaf2 cocos2d::CCNode::getGLServerState(void) 6 B
- 0x5bcae6 cocos2d::CCNode::getShaderProgram(void) 6 B
- 0x5bcb60 cocos2d::CCNode::removeChildByTag(int) 10 B
- 0x5bcb6a cocos2d::CCNode::removeChildByTag(int,bool) 36 B
- 0x5bcb24 cocos2d::CCNode::removeFromParent(void) 10 B
- 0x5be1e6 cocos2d::CCNode::setActionManager(cocos2d::CCActionManager *) 42 B
- 0x5bcaf8 cocos2d::CCNode::setGLServerState(cocos2d::ccGLServerState) 6 B
- 0x5bcd8c cocos2d::CCNode::setShaderProgram(cocos2d::CCGLProgram *) 30 B
- 0x5bdf80 cocos2d::CCNode::setUseChildIndex(bool) 62 B
- 0x5be258 cocos2d::CCNode::unscheduleUpdate(void) 44 B
- 0x5bcade cocos2d::CCNode::getOrderOfArrival(void) 4 B
- 0x5bcb8e cocos2d::CCNode::removeAllChildren(void) 10 B
- 0x5bcae2 cocos2d::CCNode::setOrderOfArrival(unsigned int) 4 B
- 0x5bcc0c cocos2d::CCNode::updateTweenAction(float,char const*) 2 B
- 0x5be51c cocos2d::CCNode::convertToNodeSpace(cocos2d::CCPoint const&) 58 B
- 0x5bcb4c cocos2d::CCNode::removeMeAndCleanup(void) 10 B
- 0x5be1a6 cocos2d::CCNode::transformAncestors(void) 28 B
- 0x5bdf60 cocos2d::CCNode::updateChildIndexes(void) 18 B
- 0x5be55c cocos2d::CCNode::convertToWorldSpace(cocos2d::CCPoint const&) 58 B
- 0x5bcc5e cocos2d::CCNode::removeAllComponents(void) 10 B
- 0x5be59c cocos2d::CCNode::convertToNodeSpaceAR(cocos2d::CCPoint const&) 56 B
- 0x5be618 cocos2d::CCNode::convertToWindowSpace(cocos2d::CCPoint const&) 54 B
- 0x5bccd8 cocos2d::CCNode::getScaledContentSize(void) 48 B
- 0x5bd040 cocos2d::CCNode::nodeToWorldTransform(void) 112 B
- 0x5bcc0e cocos2d::CCNode::updateTweenActionInt(float,int) 2 B
- 0x5bd484 cocos2d::CCNode::worldToNodeTransform(void) 54 B
- 0x5be5d8 cocos2d::CCNode::convertToWorldSpaceAR(cocos2d::CCPoint const&) 60 B
- 0x5bd128 cocos2d::CCNode::nodeToParentTransform(void) 732 B
- 0x5bd414 cocos2d::CCNode::parentToNodeTransform(void) 106 B
- 0x5bcbec cocos2d::CCNode::registerScriptHandler(int) 20 B
- 0x5bca96 cocos2d::CCNode::getAnchorPointInPoints(void) 4 B
- 0x5be22c cocos2d::CCNode::numberOfRunningActions(void) 10 B
- 0x5be4fa cocos2d::CCNode::setAdditionalTransform(cocos2d::CCAffineTransform const&) 34 B
- 0x5bdfbe cocos2d::CCNode::sortAllChildrenNoIndex(void) 140 B
- 0x5be35e cocos2d::CCNode::unscheduleAllSelectors(void) 10 B
- 0x5be654 cocos2d::CCNode::convertTouchToNodeSpace(cocos2d::CCTouch *) 56 B
- 0x5bd7d8 cocos2d::CCNode::unregisterScriptHandler(void) 34 B
- 0x5bd0b4 cocos2d::CCNode::nodeToWorldTransformFast(void) 112 B
- 0x5bd788 cocos2d::CCNode::onExitTransitionDidStart(void) 80 B
- 0x5be47c cocos2d::CCNode::pauseSchedulerAndActions(void) 36 B
- 0x5bea5c cocos2d::CCNode::sortAllChildrenWithIndex(void) 4 B
- 0x5be690 cocos2d::CCNode::convertTouchToNodeSpaceAR(cocos2d::CCTouch *) 56 B
- 0x5bd9c4 cocos2d::CCNode::nodeToParentTransformFast(void) 616 B
- 0x5be9d4 cocos2d::CCNode::qsortAllChildrenWithIndex(void) 128 B
- 0x5bdc78 cocos2d::CCNode::resetGlobalOrderOfArrival(void) 10 B
- 0x5be3e4 cocos2d::CCNode::resumeSchedulerAndActions(void) 36 B
- 0x5bcd08 cocos2d::CCNode::onEnterTransitionDidFinish(void) 72 B
- 0x5bcb2e cocos2d::CCNode::removeFromParentAndCleanup(bool) 30 B
- 0x5be236 cocos2d::CCNode::scheduleUpdateWithPriority(int) 28 B
- 0x5bcaba cocos2d::CCNode::ignoreAnchorPointForPosition(bool) 24 B
- 0x5bcfb8 cocos2d::CCNode::removeAllChildrenWithCleanup(bool) 134 B
- 0x5be284 cocos2d::CCNode::scheduleUpdateWithPriorityLua(int,int) 40 B
- 0x5bcab4 cocos2d::CCNode::isIgnoreAnchorPointForPosition(void) 6 B
- 0x5bcbea cocos2d::CCNode::draw(void) 2 B
- 0x5bc95a cocos2d::CCNode::init(void) 4 B
- 0x5be0f0 cocos2d::CCNode::visit(void) 182 B
- 0x5bdde8 cocos2d::CCNode::create(void) 50 B
- 0x5be4a0 cocos2d::CCNode::onExit(void) 90 B
- 0x5bd91a cocos2d::CCNode::update(float) 62 B
- 0x5be368 cocos2d::CCNode::cleanup(void) 82 B
- 0x5bca84 cocos2d::CCNode::getGrid(void) 6 B
- 0x5be408 cocos2d::CCNode::onEnter(void) 116 B
- 0x5bcd50 cocos2d::CCNode::setGrid(cocos2d::CCGridBase *) 30 B
- 0x5bcb10 cocos2d::CCNode::addChild(cocos2d::CCNode*) 20 B
- 0x5bcafe cocos2d::CCNode::addChild(cocos2d::CCNode*,int) 18 B
- 0x5bdee8 cocos2d::CCNode::addChild(cocos2d::CCNode*,int,int) 114 B
- 0x5bca12 cocos2d::CCNode::getScale(void) 4 B
- 0x5bc95e cocos2d::CCNode::getSkewX(void) 4 B