2.2082 / android32 / libcocos2dcpp.so
raw · done
- 0x5d72a0 cocos2d::CCProgressTimer::setType(cocos2d::CCProgressTimerType) 40 B
- 0x5d7474 cocos2d::CCProgressTimer::setColor(cocos2d::_ccColor3B const&) 26 B
- 0x5d7250 cocos2d::CCProgressTimer::setSprite(cocos2d::CCSprite *) 80 B
- 0x5d74bc cocos2d::CCProgressTimer::updateBar(void) 1208 B
- 0x5d71f8 cocos2d::CCProgressTimer::CCProgressTimer(void) 84 B
- 0x5d704c cocos2d::CCProgressTimer::~CCProgressTimer() 18 B
- 0x5d700c cocos2d::CCProgressTimer::~CCProgressTimer() 60 B
- 0x5d891c cocos2d::CCRenderTexture::clearDepth(float) 72 B
- 0x5d89a8 cocos2d::CCRenderTexture::newCCImage(bool) 270 B
- 0x5d8b1c cocos2d::CCRenderTexture::saveToFile(char const*) 40 B
- 0x5d8b44 cocos2d::CCRenderTexture::saveToFile(char const*,cocos2d::eImageFormat) 122 B
- 0x5d8122 cocos2d::CCRenderTexture::setAutoDraw(bool) 6 B
- 0x5d8968 cocos2d::CCRenderTexture::clearStencil(int) 60 B
- 0x5d80ee cocos2d::CCRenderTexture::setClearColor(cocos2d::_ccColor4F const&) 14 B
- 0x5d8102 cocos2d::CCRenderTexture::setClearDepth(float) 6 B
- 0x5d80e2 cocos2d::CCRenderTexture::setClearFlags(unsigned int) 6 B
- 0x5d874c cocos2d::CCRenderTexture::beginWithClear(float,float,float,float) 28 B
- 0x5d8768 cocos2d::CCRenderTexture::beginWithClear(float,float,float,float,float) 28 B
- 0x5d8784 cocos2d::CCRenderTexture::beginWithClear(float,float,float,float,float,int) 28 B
- 0x5d8690 cocos2d::CCRenderTexture::beginWithClear(float,float,float,float,float,int,unsigned int) 182 B
- 0x5d810e cocos2d::CCRenderTexture::setClearStencil(float) 14 B
- 0x5d8ab6 cocos2d::CCRenderTexture::listenToBackground(cocos2d::CCObject *) 102 B
- 0x5d7f2a cocos2d::CCRenderTexture::listenToForeground(cocos2d::CCObject *) 106 B
- 0x5d848c cocos2d::CCRenderTexture::updateInternalScale(float,float) 94 B
- 0x5d8442 cocos2d::CCRenderTexture::initWithWidthAndHeight(int,int,cocos2d::CCTexture2DPixelFormat) 14 B
- 0x5d8128 cocos2d::CCRenderTexture::initWithWidthAndHeight(int,int,cocos2d::CCTexture2DPixelFormat,unsigned int) 644 B
- 0x5d87a0 cocos2d::CCRenderTexture::end(void) 56 B
- 0x5d87d8 cocos2d::CCRenderTexture::draw(void) 294 B
- 0x5d84f0 cocos2d::CCRenderTexture::begin(void) 408 B
- 0x5d8904 cocos2d::CCRenderTexture::clear(float,float,float,float) 24 B
- 0x5d7fb6 cocos2d::CCRenderTexture::visit(void) 98 B
- 0x5d8404 cocos2d::CCRenderTexture::create(int,int) 62 B
- 0x5d8450 cocos2d::CCRenderTexture::create(int,int,cocos2d::CCTexture2DPixelFormat) 60 B
- 0x5d83bc cocos2d::CCRenderTexture::create(int,int,cocos2d::CCTexture2DPixelFormat,unsigned int) 72 B
- 0x5d7e90 cocos2d::CCRenderTexture::getSprite(void) 6 B
- 0x5d7f94 cocos2d::CCRenderTexture::setSprite(cocos2d::CCSprite *) 34 B
- 0x5d8018 cocos2d::CCRenderTexture::CCRenderTexture(void) 176 B
- 0x5d7f18 cocos2d::CCRenderTexture::~CCRenderTexture() 18 B
- 0x5d7e98 cocos2d::CCRenderTexture::~CCRenderTexture() 116 B
- 0x5b7d08 cocos2d::CCRepeatForever::copyWithZone(cocos2d::CCZone *) 96 B
- 0x5b7c9c cocos2d::CCRepeatForever::initWithAction(cocos2d::CCActionInterval *) 18 B
- 0x5b6142 cocos2d::CCRepeatForever::startWithTarget(cocos2d::CCNode *) 24 B
- 0x5b6f9a cocos2d::CCRepeatForever::step(float) 84 B
- 0x5b7cb0 cocos2d::CCRepeatForever::create(cocos2d::CCActionInterval *) 64 B
- 0x5b5f80 cocos2d::CCRepeatForever::isDone(void) 4 B
- 0x5b7cf4 cocos2d::CCRepeatForever::reverse(void) 18 B
- 0x5b75f8 cocos2d::CCRepeatForever::~CCRepeatForever() 18 B
- 0x5b75d4 cocos2d::CCRepeatForever::~CCRepeatForever() 32 B
- 0x2bdac8 cocos2d::CCSceneDelegate::willSwitchToScene(cocos2d::CCScene *) 2 B
- 0x5cea24 cocos2d::CCTouchDelegate::ccTouchBegan(cocos2d::CCTouch *,cocos2d::CCEvent *) 4 B
- 0x5cea2a cocos2d::CCTouchDelegate::ccTouchEnded(cocos2d::CCTouch *,cocos2d::CCEvent *) 2 B
- 0x5cea28 cocos2d::CCTouchDelegate::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *) 2 B
- 0x5cea2e cocos2d::CCTouchDelegate::ccTouchesBegan(cocos2d::CCSet *,cocos2d::CCEvent *) 2 B
- 0x5cea32 cocos2d::CCTouchDelegate::ccTouchesEnded(cocos2d::CCSet *,cocos2d::CCEvent *) 2 B
- 0x5cea30 cocos2d::CCTouchDelegate::ccTouchesMoved(cocos2d::CCSet *,cocos2d::CCEvent *) 2 B
- 0x5cea2c cocos2d::CCTouchDelegate::ccTouchCancelled(cocos2d::CCTouch *,cocos2d::CCEvent *) 2 B
- 0x5cea34 cocos2d::CCTouchDelegate::ccTouchesCancelled(cocos2d::CCSet *,cocos2d::CCEvent *) 2 B
- 0x5cea38 cocos2d::CCTouchDelegate::getPreviousPriority(void) 4 B
- 0x5cea36 cocos2d::CCTouchDelegate::setPreviousPriority(int) 2 B
- 0x5cec7c cocos2d::CCTouchDelegate::~CCTouchDelegate() 12 B
- 0x5cea22 cocos2d::CCTouchDelegate::~CCTouchDelegate() 2 B
- 0x5f55f4 cocos2d::VolatileTexture::addCCImage(cocos2d::CCTexture2D *,cocos2d::CCImage *) 24 B
- 0x5f57a4 cocos2d::VolatileTexture::removeTexture(cocos2d::CCTexture2D *) 46 B
- 0x5f56f4 cocos2d::VolatileTexture::addDataTexture(cocos2d::CCTexture2D *,void *,cocos2d::CCTexture2DPixelFormat,cocos2d::CCSize const&) 46 B
- 0x5f50a8 cocos2d::VolatileTexture::addImageTexture(cocos2d::CCTexture2D *,char const*,cocos2d::CCImage::EImageFormat) 50 B
- 0x5f5728 cocos2d::VolatileTexture::addStringTexture(cocos2d::CCTexture2D *,char const*,cocos2d::CCSize const&,cocos2d::CCTextAlignment,cocos2d::CCVerticalTextAlignment,char const*,float) 82 B
- 0x5f5780 cocos2d::VolatileTexture::setTexParameters(cocos2d::CCTexture2D *,cocos2d::_ccTexParams *) 34 B
- 0x5f57d8 cocos2d::VolatileTexture::reloadAllTextures(void) 444 B
- 0x5f5074 cocos2d::VolatileTexture::findVolotileTexture(cocos2d::CCTexture2D *) 48 B
- 0x5f4f0c cocos2d::VolatileTexture::VolatileTexture(cocos2d::CCTexture2D *) 190 B
- 0x5f4fd8 cocos2d::VolatileTexture::~VolatileTexture() 146 B
- 0x5b8430 cocos2d::_ccBezierConfig::_ccBezierConfig(void) 28 B
- 0x5c42c0 cocos2d::ccDrawSolidPoly(cocos2d::CCPoint const*,unsigned int,cocos2d::_ccColor4F) 132 B
- 0x5c4350 cocos2d::ccDrawSolidRect(cocos2d::CCPoint,cocos2d::CCPoint,cocos2d::_ccColor4F) 108 B
- 0x5ea588 cocos2d::cc_utf8_trim_ws(std::vector<unsigned short,std::allocator<unsigned short>> *) 80 B
- 0x5ea3e8 cocos2d::isspace_unicode(unsigned short) 74 B
- 0x5f1b2c cocos2d::unzGetFilePos64(void *,cocos2d::unz64_file_pos_s *) 44 B
- 0x5f1a4c cocos2d::unzGoToNextFile(void *) 10 B
- 0x5b355e cocos2d::CCAccelAmplitude::initWithAction(cocos2d::CCAction *,float) 34 B
- 0x5b2f1e cocos2d::CCAccelAmplitude::startWithTarget(cocos2d::CCNode *) 24 B
- 0x5b3580 cocos2d::CCAccelAmplitude::create(cocos2d::CCAction *,float) 74 B
- 0x5b3066 cocos2d::CCAccelAmplitude::update(float) 38 B
- 0x5b35d0 cocos2d::CCAccelAmplitude::reverse(void) 22 B
- 0x5b32c4 cocos2d::CCAccelAmplitude::~CCAccelAmplitude() 18 B
- 0x5b328c cocos2d::CCAccelAmplitude::~CCAccelAmplitude() 48 B
- 0x5b77a6 cocos2d::CCActionInterval::copyWithZone(cocos2d::CCZone *) 82 B
- 0x5b612e cocos2d::CCActionInterval::startWithTarget(cocos2d::CCNode *) 20 B
- 0x5b79aa cocos2d::CCActionInterval::getAmplitudeRate(void) 4 B
- 0x5b7754 cocos2d::CCActionInterval::initWithDuration(float) 38 B
- 0x5b79a8 cocos2d::CCActionInterval::setAmplitudeRate(float) 2 B
- 0x5b5de0 cocos2d::CCActionInterval::step(float) 186 B
- 0x5b777a cocos2d::CCActionInterval::create(float) 44 B
- 0x5b5dc6 cocos2d::CCActionInterval::isDone(void) 24 B
- 0x5b5ea4 cocos2d::CCActionInterval::reverse(void) 4 B
- 0x5b32d8 cocos2d::CCActionInterval::CCActionInterval(void) 26 B
- 0x5b71b8 cocos2d::CCActionInterval::~CCActionInterval() 18 B
- 0x5b719c cocos2d::CCActionInterval::~CCActionInterval() 22 B
- 0x5e590c cocos2d::CCAnimationCache::addAnimation(cocos2d::CCAnimation *,char const*) 62 B
- 0x5e59d0 cocos2d::CCAnimationCache::parseVersion1(cocos2d::CCDictionary *) 338 B
- 0x5e5b30 cocos2d::CCAnimationCache::parseVersion2(cocos2d::CCDictionary *) 528 B