EditorUI::ccTouchMoved(cocos2d::CCTouch *,cocos2d::CCEvent *)
908 B_ZN8EditorUI12ccTouchMovedEPN7cocos2d7CCTouchEPNS0_7CCEventE
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Called functions
- _ZN8EditorUI12ccTouchMovedEPN7cocos2d7CCTouchEPNS0_7CCEventE
- _ZN7cocos2d6CCNode15stopActionByTagEi
- _ZN8EditorUI13getTouchPointEPN7cocos2d7CCTouchEPNS0_7CCEventE
- _ZN7cocos2d11ccpDistanceERKNS_7CCPointES2_
- _ZN7cocos2d6CCNode18convertToNodeSpaceERKNS_7CCPointE
- _ZN7cocos2d7CCPointaSERKS0_
- _ZNK7cocos2d7CCPoint6equalsERKS0_
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager15getGameVariableEPKc
- _ZN8EditorUI10shouldSnapEP10GameObject
- _ZNK7cocos2d7CCPointmiERKS0_
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray13objectAtIndexEj
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN8EditorUI10moveObjectEP10GameObjectN7cocos2d7CCPointE
- loc_3A4CAC
- _ZNK7cocos2d7CCPointplERKS0_
- _ZN18GJTransformControl14refreshControlEv
- _ZN7cocos2d10CCDirector14sharedDirectorEv
- loc_3A4D8E
- _ZN8EditorUI17getGridSnappedPosEN7cocos2d7CCPointE
- _ZN8EditorUI15clickOnPositionEN7cocos2d7CCPointE
- _ZN8EditorUI26constrainGameLayerPositionEv
- loc_3A4E90
- _ZN8EditorUI12updateSliderEv
- __stack_chk_fail