EnhancedGameObject::updateSyncedAnimation(float,int)
4180 B_ZN18EnhancedGameObject21updateSyncedAnimationEfi
Pseudocode
Assembly
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Called functions
- _ZN18EnhancedGameObject21updateSyncedAnimationEfi
- floorf
- __aeabi_idivmod
- _ZN11GameManager11sharedStateEv
- sub_52911A
- _ZN7cocos2d18CCSpriteFrameCache22sharedSpriteFrameCacheEv
- _ZN7cocos2d18CCSpriteFrameCache17spriteFrameByNameEPKc
- loc_529616
- _ZN7cocos2d8CCSprite8setFlipXEb
- loc_529648
- sub_52913C
- loc_529664
- loc_529698
- _ZN7cocos2d6CCSizeC1Ev
- loc_529756
- _ZN7cocos2d6CCSizeaSERKS0_
- def_529764
- _ZN7cocos2d7CCPointC1Eff
- loc_5297D6
- def_5297EE
- _ZN7cocos2d6CCSizeC1ERKS0_
- rand
- loc_5299C2
- __aeabi_idiv
- loc_529CC6
- loc_529D56
- loc_529D8C
- loc_529EE0
- _ZN7cocos2d7CCArray13objectAtIndexEj
- loc_52A0A0
- loc_52A104
- loc_52A13A
- def_529E04
- _ZN18EnhancedGameObject23waitForAnimationTriggerEv
- __stack_chk_fail