LevelEditorLayer::onStopPlaytest(void)
652 B_ZN16LevelEditorLayer14onStopPlaytestEv
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer14onStopPlaytestEv
- _ZN7cocos2d10CCDirector14sharedDirectorEv
- _ZN7UILayer14editorPlaytestEb
- _ZN15GJBaseGameLayer19restoreAllUIObjectsEv
- _ZN15GJBaseGameLayer23resetStoppedAreaObjectsEv
- _ZN16LevelEditorLayer23quickUpdateAllPositionsEv
- _ZN15GJBaseGameLayer19resetLevelVariablesEv
- _ZN15GJBaseGameLayer14syncBGTexturesEv
- _ZN16LevelEditorLayer26removePlayerCollisionBlockEv
- _ZN7cocos2d10CCDirector21resetSmoothFixCounterEv
- _ZN15GJBaseGameLayer17setStartPosObjectEP14StartPosObject
- _ZN12PlayerObject17releaseAllButtonsEv
- _ZN7cocos2d6CCNode24pauseSchedulerAndActionsEv
- _ZN16LevelEditorLayer22updatePreviewParticlesEv
- _ZN15GJBaseGameLayer14toggleDualModeEP10GameObjectbP12PlayerObjectb
- loc_369320
- _ZN7cocos2d7CCPointC1ERKS0_
- loc_3693F2
- _ZN16LevelEditorLayer18resetToggledGroupsEv
- _ZN16LevelEditorLayer18resetMovingObjectsEv
- _ZN16LevelEditorLayer29updateAnimateOnTriggerObjectsEb
- _ZN15GJEffectManager5resetEv
- _ZN15GJBaseGameLayer18resetGroupCountersEb
- _ZN15FMODAudioEngine12sharedEngineEv
- _ZN15FMODAudioEngine14resumeAllAudioEv
- _ZN15FMODAudioEngine12stopAllMusicEb
- _ZN15FMODAudioEngine14stopAllEffectsEv
- loc_36945A
- _ZN16LevelEditorLayer17timeObjectChangedEv
- loc_369466
- _ZN8EditorUI12updateSliderEv
- __stack_chk_fail