LevelEditorLayer::onPlaytest(void)
1082 B_ZN16LevelEditorLayer10onPlaytestEv
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer10onPlaytestEv
- _ZN7cocos2d10CCDirector14sharedDirectorEv
- _ZN15GJBaseGameLayer13preResumeGameEv
- _ZN7UILayer14editorPlaytestEb
- _ZN7UILayer20togglePlatformerModeEb
- _ZN15GJBaseGameLayer10updateZoomEffifii
- _ZN15GJBaseGameLayer19resetLevelVariablesEv
- _ZN16LevelEditorLayer23addPlayerCollisionBlockEv
- _ZN15GJBaseGameLayer17loadLevelSettingsEv
- _ZN15GJBaseGameLayer18updateMaxGameplayYEv
- _ZN7cocos2d10CCDirector21resetSmoothFixCounterEv
- _ZN15GJEffectManager28removePersistentFromAllItemsEv
- _ZN15GJEffectManager5resetEv
- _ZN16LevelEditorLayer21transferDefaultColorsEP15GJEffectManagerS1_
- _ZN15GJEffectManager13updateEffectsEf
- _ZN15GJEffectManager13processColorsEv
- _ZN16LevelEditorLayer17updateBlendValuesEv
- _ZN15GJBaseGameLayer22togglePlayerVisibilityEb
- _ZN16LevelEditorLayer17clearPlayerPointsEv
- _ZN16LevelEditorLayer16clearTouchPointsEv
- _ZN15GJBaseGameLayer17setStartPosObjectEP14StartPosObject
- _ZN16LevelEditorLayer29updateAnimateOnTriggerObjectsEb
- _ZN16LevelEditorLayer18findStartPosObjectEv
- _ZN7cocos2d7CCArray16removeAllObjectsEv
- _ZN15GJBaseGameLayer17orderSpawnObjectsEv
- _ZN15GJBaseGameLayer22resetSpawnChannelIndexEv
- _ZN16LevelEditorLayer28resetToggledGroupsAndObjectsEv
- _ZN15GJEffectManager12resetEffectsEv
- _ZN16LevelEditorLayer14recreateGroupsEv
- _ZN15GJBaseGameLayer22updateSpecialGroupDataEv
- _ZN16LevelEditorLayer15dirtifyTriggersEv
- _ZN15GJBaseGameLayer18resetGroupCountersEb
- _ZN15GJBaseGameLayer11resetPlayerEv
- _ZN15GJBaseGameLayer12updateCameraEf
- _ZN15GJBaseGameLayer15setupLevelStartEP19LevelSettingsObject
- _ZN15GJBaseGameLayer18loadStartPosObjectEv
- _ZN11GameManager11sharedStateEv
- _ZN11GameManager15getGameVariableEPKc
- loc_36EC50
- _ZN15GJBaseGameLayer17checkSpawnObjectsEv
- _ZN15GJBaseGameLayer14syncBGTexturesEv
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN7cocos2d7CCPointaSERKS0_
- loc_36EC9A
- _ZN10GameObject15setLastPositionERKN7cocos2d7CCPointE
- loc_36ECC8
- _ZN7cocos2d6CCNode25resumeSchedulerAndActionsEv
- _ZN16LevelEditorLayer22updatePreviewParticlesEv
- _ZN15GJBaseGameLayer15stopCameraShakeEv
- loc_36ECF8
- _ZN15GJBaseGameLayer17updateLevelColorsEv
- _ZN15GJBaseGameLayer20updateGradientLayersEv
- _ZN15GJBaseGameLayer17updateShaderLayerEf
- _ZN15GJBaseGameLayer29processActivatedAudioTriggersEf
- _ZN15GJBaseGameLayer27clearActivatedAudioTriggersEv
- loc_36ED46
- _ZN15GJBaseGameLayer26processQueuedAudioTriggersEv
- __stack_chk_fail
- _ZN10GameObject23determineSlopeDirectionEv
- _ZN10GameObject16updateIsOrientedEv
- _ZN7cocos2d7CCArray9addObjectEPNS_8CCObjectE