GJEffectManager::spawnObject(GameObject *,float,std::vector<int,std::allocator<int>> const&,int,int)
372 B_ZN15GJEffectManager11spawnObjectEP10GameObjectfRKSt6vectorIiSaIiEEii
Pseudocode
Assembly
Compare against another version
Called functions
- _ZN15GJEffectManager11spawnObjectEP10GameObjectfRKSt6vectorIiSaIiEEii
- _ZNSt6vectorIiSaIiEEaSERKS1_
- _ZNSt12_Vector_baseIiSaIiEED2Ev
- _ZNKSt6vectorI18SpawnTriggerActionSaIS0_EE12_M_check_lenEjPKc
- sub_772FB4
- _Znwj
- __cxa_begin_catch
- sub_49B5B2
- _ZNSt12_Destroy_auxILb0EE9__destroyIP18SpawnTriggerActionEEvT_S4_
- sub_49890E
- loc_49FD12
- __cxa_end_catch
- __cxa_end_cleanup
- loc_49FD1E
- __cxa_rethrow