GJBaseGameLayer::loadUpToPosition(float,int,int)
618 B_ZN15GJBaseGameLayer16loadUpToPositionEfii
Pseudocode
Assembly
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Called functions
- _ZN15GJBaseGameLayer16loadUpToPositionEfii
- _ZN15GJBaseGameLayer22resetSongTriggerValuesEv
- _ZN7cocos2d7CCPointC1Eff
- ceilf
- _ZN7cocos2d7CCPointC1ERKS0_
- loc_496DFA
- _ZN15GJEffectManager13updateEffectsEf
- _ZN15GJEffectManager17preCollisionCheckEv
- _ZNSt8_Rb_treeISt5tupleIJiiiEES1_St9_IdentityIS1_ESt4lessIS1_ESaIS1_EE5clearEv
- _ZN15GJEffectManager19updateSpawnTriggersEf
- _ZN15GJEffectManager12updateTimersEff
- _ZN15GJEffectManager18prepareMoveActionsEfb
- _ZN15GJBaseGameLayer22processMoveActionsStepEfb
- _ZN15GJEffectManager15postMoveActionsEv
- _ZN15GJBaseGameLayer21updateCollisionBlocksEv
- _ZN15GJBaseGameLayer17checkSpawnObjectsEv
- _ZN15GJEffectManager18postCollisionCheckEv
- _ZN15GJEffectManager13processColorsEv
- _ZN12PlayerObject12setYVelocityEdi
- _ZN15GJBaseGameLayer16toggleLockPlayerEbb
- __stack_chk_fail