PlayerObject::updateJump(float)
3622 B_ZN12PlayerObject10updateJumpEf
Pseudocode
Assembly
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Called functions
- _ZN12PlayerObject10updateJumpEf
- rand
- _ZN12PlayerObject8isFlyingEv
- _ZN12PlayerObject14spiderTestJumpEb
- _ZN12PlayerObject7flipModEv
- _ZN12PlayerObject12setYVelocityEdi
- _ZN12PlayerObject20getModifiedSlopeYVelEv
- _ZN12PlayerObject14addToYVelocityEdi
- loc_3497EA
- sub_33C0D8
- _ZN12PlayerObject14incrementJumpsEv
- _ZN12PlayerObject11flipGravityEbb
- loc_34984C
- _ZN12PlayerObject15runRotateActionEbi
- sub_776584
- _ZN16CCAnimatedSprite16tweenToAnimationESsf
- loc_349874
- sub_774008
- _ZN12PlayerObject14isInNormalModeEv
- loc_3498A8
- _ZN12PlayerObject18gameEventTriggeredEii
- _ZN11GameManager11sharedStateEv
- loc_3498BE
- _ZN11GameManager15setGameVariableEPKcb
- _ZN12PlayerObject21animatePlatformerJumpEf
- loc_349946
- loc_34998E
- _ZN12PlayerObject21playerIsFallingBuggedEv
- _ZN12PlayerObject16playerIsMovingUpEv
- _ZN12PlayerObject15playerIsFallingEf
- loc_349B82
- loc_349B88
- loc_349E38
- _ZN12PlayerObject15playBurstEffectEv
- loc_349E4E
- loc_349F06
- loc_34A0DA
- __stack_chk_fail
- __cxa_end_cleanup