2.2082 / android32 / libcocos2dcpp.so
broma · done
Functions (1)
Callers (14)
- _ZN10GameObject16getMainColorModeEv _ZN10GameObject11getColorKeyEbb
- _ZN10GameObject16getMainColorModeEv _ZN10GameObject16getMainColorModeEv
- _ZN10GameObject16getMainColorModeEv _ZN10GameObject16saveActiveColorsEv
- _ZN10GameObject16getMainColorModeEv _ZN10GameObject18setupCustomSpritesESs
- _ZN10GameObject16getMainColorModeEv _ZN15GJBaseGameLayer22triggerGradientCommandEP21GradientTriggerObject
- _ZN10GameObject16getMainColorModeEv _ZN16LevelEditorLayer16updateVisibilityEf
- _ZN10GameObject16getMainColorModeEv _ZN16LevelEditorLayer18updateObjectColorsEPN7cocos2d7CCArrayE
- _ZN10GameObject16getMainColorModeEv _ZN16LevelEditorLayer19getNextColorChannelEv
- _ZN10GameObject16getMainColorModeEv _ZN16LevelEditorLayer24resetUnusedColorChannelsEv
- _ZN10GameObject16getMainColorModeEv _ZN8EditorUI11copyObjectsEPN7cocos2d7CCArrayEbb
- _ZN10GameObject16getMainColorModeEv _ZN8EditorUI12enableButtonEP14CreateMenuItem
- _ZN10GameObject16getMainColorModeEv _ZN8EditorUI13selectObjectsEPN7cocos2d7CCArrayEb
- _ZN10GameObject16getMainColorModeEv _ZN8EditorUI15canSelectObjectEP10GameObject
- _ZN10GameObject16getMainColorModeEv _ZN8EditorUI22spriteFromObjectStringESsbbiPN7cocos2d7CCArrayES2_P10GameObject