PlayLayer::resetLevel(void)
2132 B_ZN9PlayLayer10resetLevelEv
Pseudocode
Assembly
Compare against another version
Called functions
- loc_31F752
- _ZN9PlayLayer18toggleIgnoreDamageEb
- _ZN9PlayLayer10resetLevelEv
- _ZN15FMODAudioEngine12sharedEngineEv
- _ZN15FMODAudioEngine14stopAllEffectsEv
- _ZN15GJBaseGameLayer10pauseAudioEv
- loc_31F78C
- _ZN15FMODAudioEngine13pauseAllMusicEb
- _ZN15GJBaseGameLayer13preResumeGameEv
- clock
- _ZN15GJBaseGameLayer19resetLevelVariablesEv
- _ZN9PlayLayer15shouldDebugDrawEv
- gettimeofday
- _ZN11GameToolbox10fast_srandEy
- _ZN7UILayer20toggleMenuVisibilityEb
- _ZN7cocos2d7CCPointC1Eff
- _ZN15GJBaseGameLayer20reorderObjectSectionEP10GameObject
- loc_31F8C2
- sub_7753D4
- _ZN7UILayer10enableMenuEv
- _ZN15GJBaseGameLayer23resetActiveEnterEffectsEv
- loc_31F970
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray13objectAtIndexEj
- loc_31FAE8
- _ZN17AudioEffectsLayer14resetAudioVarsEv
- _ZN9PlayLayer17loadDefaultColorsEv
- _ZN9PlayLayer18loadLastCheckpointEv
- _ZN15GJEffectManager24getPersistentStateStringEv
- sub_775D40
- loc_31FB2E
- sub_774008
- _ZN15GJEffectManager18resetUsedItemStateEv
- _ZN15GJBaseGameLayer11resetRecordEib
- _ZN9PlayLayer18loadFromCheckpointEP16CheckpointObject
- loc_31FBD6
- _ZN15GJBaseGameLayer15setupLevelStartEP19LevelSettingsObject
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN7cocos2d7CCPointaSERKS0_
- _ZN10GameObject15setLastPositionERKN7cocos2d7CCPointE
- loc_31FC7E
- _ZN15GJBaseGameLayer18loadStartPosObjectEv
- _ZN15GJBaseGameLayer27updatePlayerCollisionBlocksEv
- _ZN12PlayerObject15playSpawnEffectEv
- loc_31FCA2
- _ZN15GJBaseGameLayer15stopCameraShakeEv
- _ZN15GJBaseGameLayer17checkSpawnObjectsEv
- loc_31FCF2
- _ZNSt12_Vector_baseIiSaIiEED2Ev
- loc_31FCFE
- _ZN15GJBaseGameLayer18gameEventTriggeredE11GJGameEventii
- _ZN15GJBaseGameLayer28updateProximityVolumeEffectsEv
- _ZN15GJBaseGameLayer17updateLevelColorsEv
- _ZN15GJBaseGameLayer12updateCameraEf
- _ZN15GJBaseGameLayer20updateGradientLayersEv
- _ZN15GJBaseGameLayer17updateShaderLayerEf
- _ZN9PlayLayer14updateAttemptsEv
- loc_31FD4E
- _ZN16GameStatsManager11sharedStateEv
- _ZN16GameStatsManager13incrementStatEPKc
- rand
- _ZN9PlayLayer17updateProgressbarEv
- _ZN15GJBaseGameLayer20refreshCounterLabelsEv
- loc_31FDCA
- _ZN9PlayLayer10startMusicEv
- _ZN11GameManager11sharedStateEv
- _ZN15GJBaseGameLayer21removeReleasedButtonsEv
- _ZN7UILayer19isJumpButtonPressedEv
- _ZN15GJBaseGameLayer11queueButtonEibbd
- _ZN15GJBaseGameLayer14syncBGTexturesEv
- _ZN15GJBaseGameLayer17sortSectionVectorEv
- _ZN7cocos2d6CCNode25qsortAllChildrenWithIndexEv
- _ZN7cocos2d11CCDelayTime6createEf
- _ZN7cocos2d10CCCallFunc6createEPNS_8CCObjectEMS1_FvvE
- _ZN7cocos2d10CCSequence6createEPNS_18CCFiniteTimeActionEz
- _ZN7cocos2d6CCNode9runActionEPNS_8CCActionE
- loc_31FF12
- __cxa_end_cleanup
- _ZN9PlayLayer15toggleDebugDrawEv
- _ZN9PlayLayer14tryStartRecordEv
- __stack_chk_fail