EditorUI::createNewKeyframeAnim(void)
346 B_ZN8EditorUI21createNewKeyframeAnimEv
Pseudocode
Assembly
Compare against another version
Called functions
- _ZN8EditorUI21createNewKeyframeAnimEv
- _ZNK7cocos2d7CCArray5countEv
- _ZN7cocos2d7CCArray6createEv
- _ZN7cocos2d7CCArray9addObjectEPNS_8CCObjectE
- loc_3A350A
- _ZN7cocos2d7CCArray19addObjectsFromArrayEPS0_
- _ZN8EditorUI11deselectAllEv
- _ZN8EditorUI13selectObjectsEPN7cocos2d7CCArrayEb
- _ZN7cocos2d12CCDictionary12objectForKeyEi
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN8EditorUI12createObjectEiN7cocos2d7CCPointE
- _ZN16LevelEditorLayer13removeSpecialEP10GameObject
- _ZN16EffectGameObject11setTargetIDEi
- _ZN18KeyframeGameObject19updateShadowObjectsEP15GJBaseGameLayerP8EditorUI
- _ZN15GJBaseGameLayer21createNewKeyframeAnimEv
- _ZN16LevelEditorLayer10addSpecialEP10GameObject
- __stack_chk_fail