RotateGameplayGameObject::getSaveString(GJBaseGameLayer *)
900 B_ZN24RotateGameplayGameObject13getSaveStringEP15GJBaseGameLayer
Pseudocode
Assembly
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Called functions
- _ZN24RotateGameplayGameObject13getSaveStringEP15GJBaseGameLayer
- _ZN16EffectGameObject13getSaveStringEP15GJBaseGameLayer
- _ZN3fmt11BasicWriterIcElsENS_14BasicStringRefIcEE
- sub_774008
- _ZN3fmt11BasicWriterIcElsEi
- loc_3FDF48
- loc_3FDF9E
- _ZN3fmt11BasicWriterIcElsEd
- loc_3FDFF4
- loc_3FE034
- loc_3FE074
- loc_3FE0B4
- loc_3FE0F4
- loc_3FE134
- loc_3FE176
- loc_3FE1B8
- _ZNK3fmt11BasicWriterIcE5c_strEv
- sub_776584
- _ZN3fmt8internal5ArrayIcLj500EE4freeEv
- __stack_chk_fail
- __cxa_end_cleanup