LevelEditorLayer::create(GJGameLevel *,bool)
1184 B_ZN16LevelEditorLayer6createEP11GJGameLevelb
Pseudocode
Assembly
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Called functions
- _ZN16LevelEditorLayer6createEP11GJGameLevelb
- _Znwj
- _ZN15GJBaseGameLayerC2Ev
- _ZN7cocos2d7CCPointC1Ev
- _ZNSt10_HashtableIiSt4pairIKiiESaIS2_ENSt8__detail10_Select1stESt8equal_toIiESt4hashIiENS4_18_Mod_range_hashingENS4_20_Default_ranged_hashENS4_20_Prime_rehash_policyENS4_17_Hashtable_traitsILb0ELb0ELb1EEEEC2EjRKS9_RKS7_RKS3_
- _ZN16LevelEditorLayer4initEP11GJGameLevelb
- _ZN7cocos2d8CCObject11autoreleaseEv
- _ZNSt12_Vector_baseIP16DelayedSpawnNodeSaIS1_EED2Ev
- _ZNSt12_Vector_baseIfSaIfEED2Ev
- loc_3771D4
- _ZdlPv
- _ZNSt13_Bvector_baseISaIbEED2Ev
- _ZNSt12_Vector_baseIN7cocos2d7CCPointESaIS1_EED2Ev
- _ZNSt6vectorIS_IN7cocos2d7CCPointESaIS1_EESaIS3_EED2Ev
- _ZNSt12_Vector_baseIPN7cocos2d7CCArrayESaIS2_EED2Ev
- _ZNSt12_Vector_baseIP10GameObjectSaIS1_EED2Ev
- sub_774008
- _ZN15GJBaseGameLayerD2Ev
- loc_37723C
- __stack_chk_fail
- __cxa_end_cleanup