LevelEditorLayer::getObjectRect(GameObject *,bool,bool)
812 B_ZN16LevelEditorLayer13getObjectRectEP10GameObjectbb
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Assembly
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Called functions
- _ZN16LevelEditorLayer13getObjectRectEP10GameObjectbb
- _ZN7cocos2d6CCSizeC1Ev
- _ZN7cocos2d6CCSizeC1ERKS0_
- _ZN7cocos2d6CCSizeaSERKS0_
- _ZN7cocos2d6CCRectC1ERKS0_
- _ZN7cocos2d6CCSizeC1Eff
- _ZN7cocos2d7CCPointC1ERKS0_
- __aeabi_idivmod
- _ZN7cocos2d6CCRectC1Effff
- _ZN7cocos2d7CCPointC1Eff
- _ZN7cocos2d6CCNode19convertToWorldSpaceERKNS_7CCPointE
- _ZN7cocos2d6CCNode18convertToNodeSpaceERKNS_7CCPointE
- _ZN7cocos2d7CCPointaSERKS0_
- _ZN5OBB2D19calculateWithCenterEN7cocos2d7CCPointEfff
- _ZN5OBB2D15getBoundingRectEv
- _ZN16LevelEditorLayer17getRelativeOffsetEP10GameObject
- __stack_chk_fail