PlayerObject::unrotateGameplayObject(GameObject *)
386 B_ZN12PlayerObject22unrotateGameplayObjectEP10GameObject
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Called functions
- _ZN12PlayerObject22unrotateGameplayObjectEP10GameObject
- sub_33C364
- _ZNSt8__detail9_Map_baseIiSt4pairIKi13GJPointDoubleESaIS4_ENS_10_Select1stESt8equal_toIiESt4hashIiENS_18_Mod_range_hashingENS_20_Default_ranged_hashENS_20_Prime_rehash_policyENS_17_Hashtable_traitsILb0ELb0ELb1EEELb1EEixEOi
- _ZN10GameObject15addToTempOffsetEdd
- _ZN10GameObject15getLastPositionEv
- _ZN7cocos2d7CCPointC1Eff
- _ZNK7cocos2d7CCPointplERKS0_
- _ZN10GameObject15setLastPositionERKN7cocos2d7CCPointE
- loc_348A36
- _ZN10GameObject23determineSlopeDirectionEv
- __aeabi_uidivmod
- sub_33C3B0
- _ZdlPv
- __stack_chk_fail