GJBaseGameLayer::processAdvancedFollowAction(AdvancedFollowInstance &,bool,float)
3474 B_ZN15GJBaseGameLayer27processAdvancedFollowActionER22AdvancedFollowInstancebf
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Assembly
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Called functions
- _ZN15GJBaseGameLayer27processAdvancedFollowActionER22AdvancedFollowInstancebf
- _ZN15GJBaseGameLayer13getSpecialKeyEibb
- sub_46C73E
- _ZNSt8__detail9_Map_baseIiSt4pairIKiS1_IiiEESaIS4_ENS_10_Select1stESt8equal_toIiESt4hashIiENS_18_Mod_range_hashingENS_20_Default_ranged_hashENS_20_Prime_rehash_policyENS_17_Hashtable_traitsILb0ELb0ELb1EEELb1EEixERS2_
- _ZN7cocos2d7CCArray13objectAtIndexEj
- loc_48A166
- _ZN15GJBaseGameLayer8getGroupEi
- _ZN11GJGameState20getGameObjectPhysicsEP10GameObject
- _ZN15GJBaseGameLayer16getSavedPositionEif
- _ZNK7cocos2d7CCPointmiERKS0_
- _ZNK7cocos2d7CCPoint9getLengthEv
- _ZN15GJBaseGameLayer16tryGetMainObjectEi
- _ZN11GameToolbox13fast_rand_0_1Ev
- _ZN15GJBaseGameLayer17getFollowSpeedValEP10GameObjectiiff
- _ZN7cocos2d7CCPointC1ERKS0_
- _ZN7cocos2d12ccpNormalizeERKNS_7CCPointE
- _ZNK7cocos2d7CCPoint6isZeroEv
- loc_48A4A0
- _ZN7cocos2d7CCPointaSERKS0_
- _ZNK7cocos2d7CCPoint8getAngleEv
- _ZN15GJBaseGameLayer25convertToClosestDirectionEff
- cosf
- sinf
- _ZN7cocos2d11ccpForAngleEf
- loc_48A82A
- _ZNK7cocos2d7CCPointmlEf
- _ZNK7cocos2d7CCPointplERKS0_
- loc_48ABEC
- loc_48ACC6
- loc_48AD40
- _ZN15GJBaseGameLayer14getTargetGroupEii
- _ZN15GJBaseGameLayer11moveObjectsEPN7cocos2d7CCArrayEddb
- loc_48AD9A
- _ZN15GJBaseGameLayer10moveObjectEP10GameObjectddb
- _ZN15GJBaseGameLayer12rotateObjectEP10GameObjectf
- _ZN10GameObject21getUnmodifiedPositionEv
- _ZN15GJBaseGameLayer13rotateObjectsEPN7cocos2d7CCArrayEfNS0_7CCPointES3_bb
- __stack_chk_fail