2.2081 / win / libcocos2d.dll
broma · done
Member uses (11)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleExplosion::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleFlower::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleGalaxy::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleMeteor::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleRain::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleSmoke::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleSnow::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleSpiral::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: virtual bool cocos2d::CCParticleSun::initWithTotalParticles(unsigned int)
- this::setSpeedVar public: void cocos2d::CCParticleSystem::loadDefaults(void)
- this::setSpeedVar public: void cocos2d::CCParticleSystem::loadScaledDefaults(float)