2.2081 / win / libcocos2d.dll
broma · done
Functions (3)
- 0x180069070 public: virtual void cocos2d::CCParticleSystem::setBatchNode(class cocos2d::CCParticleBatchNode *)
- 0x18006aaf0 public: virtual void cocos2d::CCParticleSystemQuad::setBatchNode(class cocos2d::CCParticleBatchNode *)
- 0x18008c1f0 public: virtual void cocos2d::CCSprite::setBatchNode(class cocos2d::CCSpriteBatchNode *)
Member uses (8)
- a2::setBatchNode ?addChild@CCParticleBatchNode@cocos2d@@UEAAXPEAVCCNode@2@HH@Z
- a2::setBatchNode ?appendChild@CCSpriteBatchNode@cocos2d@@QEAAXPEAVCCSprite@2@@Z
- a2::setBatchNode ?insertChild@CCSpriteBatchNode@cocos2d@@QEAAXPEAVCCSprite@2@I@Z
- a2::setBatchNode ?insertQuadFromSprite@CCSpriteBatchNode@cocos2d@@IEAAXPEAVCCSprite@2@I@Z
- a2::setBatchNode ?removeSpriteFromAtlas@CCSpriteBatchNode@cocos2d@@QEAAXPEAVCCSprite@2@@Z
- a2::setBatchNode ?updateQuadFromSprite@CCSpriteBatchNode@cocos2d@@IEAAXPEAVCCSprite@2@I@Z
- this::setBatchNode ?initWithTexture@CCSprite@cocos2d@@UEAA_NPEAVCCTexture2D@2@AEBVCCRect@2@_N@Z
- v4::setBatchNode ?tileAt@CCTMXLayer@cocos2d@@QEAAPEAVCCSprite@2@AEBVCCPoint@2@@Z
Callers (2)
- ?setBatchNode@CCParticleSystem@cocos2d@@UEAAXPEAVCCParticleBatchNode@2@@Z ?setBatchNode@CCParticleSystemQuad@cocos2d@@UEAAXPEAVCCParticleBatchNode@2@@Z
- ?setBatchNode@CCParticleSystemQuad@cocos2d@@UEAAXPEAVCCParticleBatchNode@2@@Z ?setBatchNode@CCParticleSystemQuad@cocos2d@@UEAAXPEAVCCParticleBatchNode@2@@Z