2.2081 / win / libcocos2d.dll
broma · done
Member uses (9)
- a2::m_uMaxQuads public: cocos2d::CCTextureAtlas::CCTextureAtlas(class cocos2d::CCTextureAtlas const &)
- this::m_uMaxQuads public: cocos2d::CCTextureAtlas::CCTextureAtlas(class cocos2d::CCTextureAtlas const &)
- this::m_uMaxQuads public: cocos2d::CCTextureAtlas::CCTextureAtlas(void)
- this::m_uMaxQuads public: void cocos2d::CCTextureAtlas::increaseTotalQuadsWith(unsigned int)
- this::m_uMaxQuads public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- this::m_uMaxQuads public: void cocos2d::CCTextureAtlas::insertQuad(struct cocos2d::_ccV3F_C4B_T2F_Quad *,unsigned int)
- this::m_uMaxQuads public: void cocos2d::CCTextureAtlas::insertQuads(struct cocos2d::_ccV3F_C4B_T2F_Quad *,unsigned int,unsigned int)
- v5::m_uMaxQuads public: static class cocos2d::CCTextureAtlas * cocos2d::CCTextureAtlas::create(char const *,unsigned int)
- v5::m_uMaxQuads public: static class cocos2d::CCTextureAtlas * cocos2d::CCTextureAtlas::createWithTexture(class cocos2d::CCTexture2D *,unsigned int)