2.2081 / win / libcocos2d.dll
broma · done
Member uses (10)
- a2::m_uLoops public: cocos2d::CCAnimation::CCAnimation(class cocos2d::CCAnimation const &)
- a2::m_uLoops public: bool cocos2d::CCAnimate::initWithAnimation(class cocos2d::CCAnimation *)
- this::m_uLoops public: cocos2d::CCAnimation::CCAnimation(class cocos2d::CCAnimation const &)
- this::m_uLoops public: cocos2d::CCAnimation::CCAnimation(void)
- this::m_uLoops public: virtual class cocos2d::CCObject * cocos2d::CCAnimation::copyWithZone(class cocos2d::CCZone *)
- this::m_uLoops public: unsigned int cocos2d::CCAnimation::getLoops(void)const
- this::m_uLoops public: bool cocos2d::CCAnimation::init(void)
- this::m_uLoops public: bool cocos2d::CCAnimation::initWithAnimationFrames(class cocos2d::CCArray *,float,unsigned int)
- this::m_uLoops public: bool cocos2d::CCAnimation::initWithSpriteFrames(class cocos2d::CCArray *,float)
- this::m_uLoops public: void cocos2d::CCAnimation::setLoops(unsigned int)