2.2081 / win / libcocos2d.dll
broma · done
Member uses (17)
- m_pParent::cocos2d protected: virtual void cocos2d::CCSprite::setReorderChildDirtyRecursively(void)
- m_pParent::getParent protected: virtual void cocos2d::CCSprite::setReorderChildDirtyRecursively(void)
- m_pParent[1]::m_fRotationX public: virtual void cocos2d::CCSprite::updateTransform(void)
- m_pParent[1]::m_fRotationY public: virtual void cocos2d::CCSprite::updateTransform(void)
- a2::m_pParent public: cocos2d::CCNode::CCNode(class cocos2d::CCNode const &)
- this::m_pParent public: cocos2d::CCNode::CCNode(class cocos2d::CCNode const &)
- this::m_pParent public: cocos2d::CCNode::CCNode(void)
- this::m_pParent public: virtual class cocos2d::CCNode * cocos2d::CCNode::getParent(void)
- this::m_pParent public: virtual void cocos2d::CCNode::removeFromParentAndCleanup(bool)
- this::m_pParent public: virtual void cocos2d::CCNode::setParent(class cocos2d::CCNode *)
- this::m_pParent protected: virtual void cocos2d::CCSprite::setReorderChildDirtyRecursively(void)
- this::m_pParent public: virtual void cocos2d::CCNode::setZOrder(int)
- this::m_pParent public: void cocos2d::CCNode::transformAncestors(void)
- this::m_pParent public: virtual void cocos2d::CCParticleSystem::update(float)
- this::m_pParent public: virtual void cocos2d::CCSprite::updateTransform(void)
- m_pParent::removeChild public: virtual void cocos2d::CCNode::removeFromParentAndCleanup(bool)
- m_pParent::reorderChild public: virtual void cocos2d::CCNode::setZOrder(int)