2.2081 / win / libcocos2d.dll
broma · done
Member uses (61)
- a2::m_pDelegate public: cocos2d::CCEGLViewProtocol::CCEGLViewProtocol(class cocos2d::CCEGLViewProtocol const &)
- a2::m_pDelegate public: cocos2d::CCKeyboardHandler::CCKeyboardHandler(class cocos2d::CCKeyboardHandler const &)
- a2::m_pDelegate public: cocos2d::CCMouseHandler::CCMouseHandler(class cocos2d::CCMouseHandler const &)
- a2::m_pDelegate public: cocos2d::CCScene::CCScene(class cocos2d::CCScene const &)
- a2::m_pDelegate public: cocos2d::CCStandardTouchHandler::CCStandardTouchHandler(class cocos2d::CCStandardTouchHandler const &)
- a2::m_pDelegate public: cocos2d::CCTargetedTouchHandler::CCTargetedTouchHandler(class cocos2d::CCTargetedTouchHandler const &)
- a2::m_pDelegate public: cocos2d::CCTextFieldTTF::CCTextFieldTTF(class cocos2d::CCTextFieldTTF const &)
- a2::m_pDelegate public: cocos2d::CCTouchHandler::CCTouchHandler(class cocos2d::CCTouchHandler const &)
- a2::m_pDelegate public: cocos2d::CCTransitionScene::CCTransitionScene(class cocos2d::CCTransitionScene const &)
- a2::m_pDelegate public: bool cocos2d::CCDirector::replaceScene(class cocos2d::CCScene *)
- a2::m_pDelegate public: void cocos2d::CCDirector::willSwitchToScene(class cocos2d::CCScene *)
- a2[1]::m_pDelegate public: cocos2d::CCEGLView::CCEGLView(class cocos2d::CCEGLView const &)
- m_pNextScene::m_pDelegate public: bool cocos2d::CCDirector::pushScene(class cocos2d::CCScene *)
- this::m_pDelegate public: cocos2d::CCEGLViewProtocol::CCEGLViewProtocol(class cocos2d::CCEGLViewProtocol const &)
- this::m_pDelegate public: cocos2d::CCEGLViewProtocol::CCEGLViewProtocol(void)
- this::m_pDelegate public: cocos2d::CCKeyboardHandler::CCKeyboardHandler(class cocos2d::CCKeyboardHandler const &)
- this::m_pDelegate public: cocos2d::CCMouseHandler::CCMouseHandler(class cocos2d::CCMouseHandler const &)
- this::m_pDelegate public: cocos2d::CCScene::CCScene(class cocos2d::CCScene const &)
- this::m_pDelegate public: cocos2d::CCScene::CCScene(void)
- this::m_pDelegate public: cocos2d::CCStandardTouchHandler::CCStandardTouchHandler(class cocos2d::CCStandardTouchHandler const &)
- this::m_pDelegate public: cocos2d::CCTargetedTouchHandler::CCTargetedTouchHandler(class cocos2d::CCTargetedTouchHandler const &)
- this::m_pDelegate public: cocos2d::CCTextFieldTTF::CCTextFieldTTF(class cocos2d::CCTextFieldTTF const &)
- this::m_pDelegate public: cocos2d::CCTextFieldTTF::CCTextFieldTTF(void)
- this::m_pDelegate public: cocos2d::CCTouchHandler::CCTouchHandler(class cocos2d::CCTouchHandler const &)
- this::m_pDelegate public: cocos2d::CCTransitionScene::CCTransitionScene(class cocos2d::CCTransitionScene const &)
- this::m_pDelegate public: virtual cocos2d::CCKeyboardHandler::~CCKeyboardHandler(void)
- this::m_pDelegate public: virtual cocos2d::CCMouseHandler::~CCMouseHandler(void)
- this::m_pDelegate public: virtual cocos2d::CCStandardTouchHandler::~CCStandardTouchHandler(void)
- this::m_pDelegate public: virtual cocos2d::CCTargetedTouchHandler::~CCTargetedTouchHandler(void)
- this::m_pDelegate public: virtual cocos2d::CCTouchHandler::~CCTouchHandler(void)
- this::m_pDelegate protected: virtual void cocos2d::CCTextFieldTTF::draw(void)
- this::m_pDelegate public: class cocos2d::CCTextFieldDelegate * cocos2d::CCTextFieldTTF::getDelegate(void)const
- this::m_pDelegate public: virtual void cocos2d::CCEGLViewProtocol::handleTouchesBegin(int,int * const,float * const,float * const,double)
- this::m_pDelegate public: virtual void cocos2d::CCEGLViewProtocol::handleTouchesCancel(int,int * const,float * const,float * const,double)
- this::m_pDelegate public: virtual void cocos2d::CCEGLViewProtocol::handleTouchesEnd(int,int * const,float * const,float * const,double)
- this::m_pDelegate public: virtual void cocos2d::CCEGLViewProtocol::handleTouchesMove(int,int * const,float * const,float * const,double)
- this::m_pDelegate public: virtual bool cocos2d::CCKeyboardHandler::initWithDelegate(class cocos2d::CCKeyboardDelegate *)
- this::m_pDelegate public: virtual bool cocos2d::CCMouseHandler::initWithDelegate(class cocos2d::CCMouseDelegate *)
- this::m_pDelegate public: bool cocos2d::CCTargetedTouchHandler::initWithDelegate(class cocos2d::CCTouchDelegate *,int,bool)
- this::m_pDelegate public: virtual bool cocos2d::CCTouchHandler::initWithDelegate(class cocos2d::CCTouchDelegate *,int)
- this::m_pDelegate public: void cocos2d::CCKeyboardHandler::setDelegate(class cocos2d::CCKeyboardDelegate *)
- this::m_pDelegate public: void cocos2d::CCMouseHandler::setDelegate(class cocos2d::CCMouseDelegate *)
- this::m_pDelegate public: void cocos2d::CCTextFieldTTF::setDelegate(class cocos2d::CCTextFieldDelegate *)
- this::m_pDelegate public: void cocos2d::CCTouchHandler::setDelegate(class cocos2d::CCTouchDelegate *)
- this::m_pDelegate public: virtual void cocos2d::CCEGLViewProtocol::setTouchDelegate(class cocos2d::EGLTouchDelegate *)
- v4::m_pDelegate public: static class cocos2d::CCStandardTouchHandler * cocos2d::CCStandardTouchHandler::handlerWithDelegate(class cocos2d::CCTouchDelegate *,int)
- v4::m_pDelegate public: static class cocos2d::CCTouchHandler * cocos2d::CCTouchHandler::handlerWithDelegate(class cocos2d::CCTouchDelegate *,int)
- a2::m_pDelegates public: cocos2d::CCKeyboardDispatcher::CCKeyboardDispatcher(class cocos2d::CCKeyboardDispatcher const &)
- a2::m_pDelegates public: cocos2d::CCKeypadDispatcher::CCKeypadDispatcher(class cocos2d::CCKeypadDispatcher const &)
- this::m_pDelegates public: cocos2d::CCKeyboardDispatcher::CCKeyboardDispatcher(class cocos2d::CCKeyboardDispatcher const &)
- this::m_pDelegates public: cocos2d::CCKeyboardDispatcher::CCKeyboardDispatcher(void)
- this::m_pDelegates public: cocos2d::CCKeypadDispatcher::CCKeypadDispatcher(class cocos2d::CCKeypadDispatcher const &)
- this::m_pDelegates public: cocos2d::CCKeypadDispatcher::CCKeypadDispatcher(void)
- this::m_pDelegates public: virtual cocos2d::CCKeyboardDispatcher::~CCKeyboardDispatcher(void)
- this::m_pDelegates public: virtual cocos2d::CCKeypadDispatcher::~CCKeypadDispatcher(void)
- this::m_pDelegates public: void cocos2d::CCKeyboardDispatcher::addDelegate(class cocos2d::CCKeyboardDelegate *)
- this::m_pDelegates public: void cocos2d::CCKeypadDispatcher::addDelegate(class cocos2d::CCKeypadDelegate *)
- m_pDelegate::onDraw protected: virtual void cocos2d::CCTextFieldTTF::draw(void)
- m_pDelegate::willSwitchToScene public: bool cocos2d::CCDirector::pushScene(class cocos2d::CCScene *)
- m_pDelegate::willSwitchToScene public: bool cocos2d::CCDirector::replaceScene(class cocos2d::CCScene *)
- m_pDelegate::willSwitchToScene public: void cocos2d::CCDirector::willSwitchToScene(class cocos2d::CCScene *)