2.2081 / win / libcocos2d.dll
broma · done
Member uses (13)
- a2::m_obViewPortRect public: cocos2d::CCEGLViewProtocol::CCEGLViewProtocol(class cocos2d::CCEGLViewProtocol const &)
- a2[1]::m_obViewPortRect public: cocos2d::CCEGLView::CCEGLView(class cocos2d::CCEGLView const &)
- this::m_obViewPortRect public: cocos2d::CCEGLViewProtocol::CCEGLViewProtocol(class cocos2d::CCEGLViewProtocol const &)
- this::m_obViewPortRect public: cocos2d::CCEGLViewProtocol::CCEGLViewProtocol(void)
- this::m_obViewPortRect public: class cocos2d::CCRect const & cocos2d::CCEGLViewProtocol::getViewPortRect(void)const
- this::m_obViewPortRect public: virtual void cocos2d::CCEGLViewProtocol::handleTouchesBegin(int,int * const,float * const,float * const,double)
- this::m_obViewPortRect public: virtual void cocos2d::CCEGLViewProtocol::handleTouchesMove(int,int * const,float * const,float * const,double)
- this::m_obViewPortRect public: virtual void cocos2d::CCEGLView::setScissorInPoints(float,float,float,float)
- this::m_obViewPortRect public: virtual void cocos2d::CCEGLViewProtocol::setScissorInPoints(float,float,float,float)
- this::m_obViewPortRect public: virtual void cocos2d::CCEGLView::setViewPortInPoints(float,float,float,float)
- this::m_obViewPortRect public: virtual void cocos2d::CCEGLViewProtocol::setViewPortInPoints(float,float,float,float)
- this::m_obViewPortRect protected: void cocos2d::CCEGLViewProtocol::updateDesignResolutionSize(void)
- v8::m_obViewPortRect private: void cocos2d::CCEGLViewProtocol::getSetOfTouchesEndOrCancel(class cocos2d::CCSet &,int,int * const,float * const,float * const,double)