2.2081 / win / libcocos2d.dll
broma · done
Member uses (9)
- a2::m_nBufferCount public: cocos2d::CCDrawNode::CCDrawNode(class cocos2d::CCDrawNode const &)
- this::m_nBufferCount public: cocos2d::CCDrawNode::CCDrawNode(class cocos2d::CCDrawNode const &)
- this::m_nBufferCount public: void cocos2d::CCDrawNode::clear(void)
- this::m_nBufferCount public: bool cocos2d::CCDrawNode::drawDot(class cocos2d::CCPoint const &,float,struct cocos2d::_ccColor4F const &)
- this::m_nBufferCount public: bool cocos2d::CCDrawNode::drawSegmentEx(class cocos2d::CCPoint const &,class cocos2d::CCPoint const &,float,struct cocos2d::_ccColor4F const &,bool,bool)
- this::m_nBufferCount private: void cocos2d::CCDrawNode::ensureCapacity(unsigned int)
- this::m_nBufferCount public: virtual bool cocos2d::CCDrawNode::init(void)
- this::m_nBufferCount private: void cocos2d::CCDrawNode::render(void)
- this::m_pBuffer[this->m_nBufferCount] public: bool cocos2d::CCDrawNode::drawSegmentEx(class cocos2d::CCPoint const &,class cocos2d::CCPoint const &,float,struct cocos2d::_ccColor4F const &,bool,bool)