2.2081 / win / libcocos2d.dll
broma · done
Member uses (13)
- a2::m_fStartSpin public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fStartSpin public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fStartSpin public: cocos2d::CCParticleSystem::CCParticleSystem(void)
- this::m_fStartSpin public: virtual float cocos2d::CCParticleSystem::getStartSpin(void)
- this::m_fStartSpin public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_fStartSpin public: bool cocos2d::CCParticleSystem::initWithDictionary(class cocos2d::CCDictionary *,char const *,bool)
- this::m_fStartSpin public: virtual void cocos2d::CCParticleSystem::setStartSpin(float)
- a2::m_fStartSpinVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fStartSpinVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fStartSpinVar public: virtual float cocos2d::CCParticleSystem::getStartSpinVar(void)
- this::m_fStartSpinVar public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_fStartSpinVar public: bool cocos2d::CCParticleSystem::initWithDictionary(class cocos2d::CCDictionary *,char const *,bool)
- this::m_fStartSpinVar public: virtual void cocos2d::CCParticleSystem::setStartSpinVar(float)