2.2081 / win / libcocos2d.dll
broma · done
Member uses (11)
- a2::m_fFrictionPos public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fFrictionPos public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fFrictionPos public: cocos2d::CCParticleSystem::CCParticleSystem(void)
- this::m_fFrictionPos public: float cocos2d::CCParticleSystem::getFrictionPos(void)const
- this::m_fFrictionPos public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_fFrictionPos public: void cocos2d::CCParticleSystem::setFrictionPos(float)
- a2::m_fFrictionPosVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fFrictionPosVar public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_fFrictionPosVar public: float cocos2d::CCParticleSystem::getFrictionPosVar(void)const
- this::m_fFrictionPosVar public: void cocos2d::CCParticleSystem::initParticle(struct cocos2d::sCCParticle *)
- this::m_fFrictionPosVar public: void cocos2d::CCParticleSystem::setFrictionPosVar(float)