2.2081 / win / libcocos2d.dll
broma · done
Member uses (9)
- a2::m_bIsAutoRemoveOnFinish public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_bIsAutoRemoveOnFinish public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_bIsAutoRemoveOnFinish public: cocos2d::CCParticleSystem::CCParticleSystem(void)
- this::m_bIsAutoRemoveOnFinish public: bool cocos2d::CCParticleSystem::getDontCleanupOnFinish(void)const
- this::m_bIsAutoRemoveOnFinish public: virtual bool cocos2d::CCParticleSystem::initWithTotalParticles(unsigned int,bool)
- this::m_bIsAutoRemoveOnFinish public: virtual bool cocos2d::CCParticleSystem::isAutoRemoveOnFinish(void)
- this::m_bIsAutoRemoveOnFinish public: virtual void cocos2d::CCParticleSystem::setAutoRemoveOnFinish(bool)
- this::m_bIsAutoRemoveOnFinish public: void cocos2d::CCParticleSystem::setDontCleanupOnFinish(bool)
- this::m_bIsAutoRemoveOnFinish public: virtual void cocos2d::CCParticleSystem::update(float)