2.2081 / win / libcocos2d.dll
broma · done
Member uses (10)
- a2::m_bIsActive public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_bIsActive public: cocos2d::CCParticleSystem::CCParticleSystem(class cocos2d::CCParticleSystem const &)
- this::m_bIsActive public: cocos2d::CCParticleSystem::CCParticleSystem(void)
- this::m_bIsActive public: int cocos2d::CCParticleSystem::getParticleDrawCost(void)
- this::m_bIsActive public: virtual bool cocos2d::CCParticleSystem::initWithTotalParticles(unsigned int,bool)
- this::m_bIsActive public: virtual bool cocos2d::CCParticleSystem::isActive(void)
- this::m_bIsActive public: void cocos2d::CCParticleSystem::resetSystem(void)
- this::m_bIsActive public: void cocos2d::CCParticleSystem::resumeSystem(void)
- this::m_bIsActive public: void cocos2d::CCParticleSystem::stopSystem(void)
- this::m_bIsActive public: virtual void cocos2d::CCParticleSystem::update(float)