2.2081 / win / libcocos2d.dll
broma · done
Member uses (37)
- a2::m_bDirty public: cocos2d::CCDrawNode::CCDrawNode(class cocos2d::CCDrawNode const &)
- a2::m_bDirty public: cocos2d::CCSprite::CCSprite(class cocos2d::CCSprite const &)
- a2::m_bDirty public: cocos2d::CCTextureAtlas::CCTextureAtlas(class cocos2d::CCTextureAtlas const &)
- this::m_bDirty public: cocos2d::CCCamera::CCCamera(void)
- this::m_bDirty public: cocos2d::CCDrawNode::CCDrawNode(class cocos2d::CCDrawNode const &)
- this::m_bDirty public: cocos2d::CCDrawNode::CCDrawNode(void)
- this::m_bDirty public: cocos2d::CCSprite::CCSprite(class cocos2d::CCSprite const &)
- this::m_bDirty public: cocos2d::CCTextureAtlas::CCTextureAtlas(class cocos2d::CCTextureAtlas const &)
- this::m_bDirty public: cocos2d::CCTextureAtlas::CCTextureAtlas(void)
- this::m_bDirty public: void cocos2d::CCDrawNode::clear(void)
- this::m_bDirty public: bool cocos2d::CCDrawNode::drawDot(class cocos2d::CCPoint const &,float,struct cocos2d::_ccColor4F const &)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::drawNumberOfQuads(unsigned int,unsigned int)
- this::m_bDirty public: bool cocos2d::CCDrawNode::drawSegmentEx(class cocos2d::CCPoint const &,class cocos2d::CCPoint const &,float,struct cocos2d::_ccColor4F const &,bool,bool)
- this::m_bDirty public: virtual struct cocos2d::_ccV3F_C4B_T2F_Quad * cocos2d::CCTextureAtlas::getQuads(void)
- this::m_bDirty public: virtual bool cocos2d::CCDrawNode::init(void)
- this::m_bDirty public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::insertQuad(struct cocos2d::_ccV3F_C4B_T2F_Quad *,unsigned int)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::insertQuadFromIndex(unsigned int,unsigned int)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::insertQuads(struct cocos2d::_ccV3F_C4B_T2F_Quad *,unsigned int,unsigned int)
- this::m_bDirty public: bool cocos2d::CCCamera::isDirty(void)
- this::m_bDirty public: virtual bool cocos2d::CCSprite::isDirty(void)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::listenBackToForeground(class cocos2d::CCObject *)
- this::m_bDirty public: void cocos2d::CCCamera::locate(void)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::moveQuadsFromIndex(unsigned int,unsigned int,unsigned int)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::removeQuadAtIndex(unsigned int)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::removeQuadsAtIndex(unsigned int,unsigned int)
- this::m_bDirty private: void cocos2d::CCDrawNode::render(void)
- this::m_bDirty public: bool cocos2d::CCTextureAtlas::resizeCapacity(unsigned int)
- this::m_bDirty public: void cocos2d::CCCamera::restore(void)
- this::m_bDirty public: void cocos2d::CCCamera::setCenterXYZ(float,float,float)
- this::m_bDirty public: void cocos2d::CCCamera::setDirty(bool)
- this::m_bDirty public: virtual void cocos2d::CCSprite::setDirty(bool)
- this::m_bDirty public: void cocos2d::CCCamera::setEyeXYZ(float,float,float)
- this::m_bDirty public: void cocos2d::CCCamera::setUpXYZ(float,float,float)
- this::m_bDirty public: void cocos2d::CCTextureAtlas::updateQuad(struct cocos2d::_ccV3F_C4B_T2F_Quad *,unsigned int)
- v5::m_bDirty public: static class cocos2d::CCTextureAtlas * cocos2d::CCTextureAtlas::create(char const *,unsigned int)
- v5::m_bDirty public: static class cocos2d::CCTextureAtlas * cocos2d::CCTextureAtlas::createWithTexture(class cocos2d::CCTexture2D *,unsigned int)