2.2081 / win / libcocos2d.dll
broma · done
Member uses (16)
- a2::m_bActive public: cocos2d::CCGridBase::CCGridBase(class cocos2d::CCGridBase const &)
- m_pGrid::m_bActive public: void cocos2d::CCNode::transform(void)
- m_pGrid::m_bActive public: virtual void cocos2d::CCNode::visit(void)
- m_pGrid::m_bActive public: virtual void cocos2d::CCParticleBatchNode::visit(void)
- m_pGrid::m_bActive public: virtual void cocos2d::CCRenderTexture::visit(void)
- m_pGrid::m_bActive public: virtual void cocos2d::CCSpriteBatchNode::visit(void)
- this::m_bActive public: cocos2d::CCGridBase::CCGridBase(class cocos2d::CCGridBase const &)
- this::m_bActive public: bool cocos2d::CCGridBase::initWithSize(class cocos2d::CCSize const &,class cocos2d::CCTexture2D *,bool)
- this::m_bActive public: bool cocos2d::CCGridBase::isActive(void)
- this::m_bActive public: void cocos2d::CCGridBase::setActive(bool)
- v3::m_bActive public: virtual void cocos2d::CCStopGrid::startWithTarget(class cocos2d::CCNode *)
- v3::m_bActive public: virtual void cocos2d::CCParticleBatchNode::visit(void)
- v3::m_bActive public: virtual void cocos2d::CCRenderTexture::visit(void)
- v3::m_bActive public: virtual void cocos2d::CCSpriteBatchNode::visit(void)
- v6::m_bActive public: virtual void cocos2d::CCGridAction::startWithTarget(class cocos2d::CCNode *)
- v8::m_bActive public: virtual void cocos2d::CCNode::visit(void)