2.2081 / win / libcocos2d.dll
broma · done
Functions (13)
- 0x180063c00 public: virtual bool cocos2d::CCParticleExplosion::initWithTotalParticles(unsigned int)
- 0x180063e40 public: virtual bool cocos2d::CCParticleFire::initWithTotalParticles(unsigned int)
- 0x180064020 public: virtual bool cocos2d::CCParticleFireworks::initWithTotalParticles(unsigned int)
- 0x180064220 public: virtual bool cocos2d::CCParticleFlower::initWithTotalParticles(unsigned int)
- 0x180064460 public: virtual bool cocos2d::CCParticleGalaxy::initWithTotalParticles(unsigned int)
- 0x180064680 public: virtual bool cocos2d::CCParticleMeteor::initWithTotalParticles(unsigned int)
- 0x1800648b0 public: virtual bool cocos2d::CCParticleRain::initWithTotalParticles(unsigned int)
- 0x180064ae0 public: virtual bool cocos2d::CCParticleSmoke::initWithTotalParticles(unsigned int)
- 0x180064cf0 public: virtual bool cocos2d::CCParticleSnow::initWithTotalParticles(unsigned int)
- 0x180064f20 public: virtual bool cocos2d::CCParticleSpiral::initWithTotalParticles(unsigned int)
- 0x180065160 public: virtual bool cocos2d::CCParticleSun::initWithTotalParticles(unsigned int)
- 0x180068bd0 public: virtual bool cocos2d::CCParticleSystem::initWithTotalParticles(unsigned int,bool)
- 0x18006aa10 public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool)
Member uses (23)
- this::initWithTotalParticles public: virtual bool cocos2d::CCParticleSystem::init(void)
- this::initWithTotalParticles public: bool cocos2d::CCParticleSystem::initWithDictionary(class cocos2d::CCDictionary *,char const *,bool)
- v3::initWithTotalParticles public: static class cocos2d::CCParticleSystem * cocos2d::CCParticleSystem::createWithTotalParticles(unsigned int)
- v5::initWithTotalParticles public: static class cocos2d::CCParticleSystemQuad * cocos2d::CCParticleSystemQuad::createWithTotalParticles(unsigned int,bool)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleFireworks::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleFlower::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleMeteor::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleRain::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleSmoke::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleSnow::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleSpiral::init(void)
- this::initWithTotalParticles_0 public: virtual bool cocos2d::CCParticleSun::init(void)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleExplosion * cocos2d::CCParticleExplosion::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleFire * cocos2d::CCParticleFire::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleFireworks * cocos2d::CCParticleFireworks::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleFlower * cocos2d::CCParticleFlower::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleGalaxy * cocos2d::CCParticleGalaxy::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleMeteor * cocos2d::CCParticleMeteor::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleRain * cocos2d::CCParticleRain::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleSmoke * cocos2d::CCParticleSmoke::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleSnow * cocos2d::CCParticleSnow::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleSpiral * cocos2d::CCParticleSpiral::createWithTotalParticles(unsigned int)
- v3::initWithTotalParticles_0 public: static class cocos2d::CCParticleSun * cocos2d::CCParticleSun::createWithTotalParticles(unsigned int)
Callers (36)
- public: virtual bool cocos2d::CCParticleExplosion::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleExplosion * cocos2d::CCParticleExplosion::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleExplosion@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleExplosion::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleFire::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleFire * cocos2d::CCParticleFire::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleFire@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleFire::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleFireworks::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleFireworks * cocos2d::CCParticleFireworks::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleFireworks@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleFireworks::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleFlower::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleFlower * cocos2d::CCParticleFlower::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleFlower@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleFlower::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleGalaxy::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleGalaxy * cocos2d::CCParticleGalaxy::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleGalaxy@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleGalaxy::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleMeteor::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleMeteor * cocos2d::CCParticleMeteor::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleMeteor@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleMeteor::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleRain::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleRain * cocos2d::CCParticleRain::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleRain@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleRain::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSmoke::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleSmoke * cocos2d::CCParticleSmoke::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleSmoke@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleSmoke::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSnow::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleSnow * cocos2d::CCParticleSnow::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleSnow@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleSnow::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSpiral::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleSpiral * cocos2d::CCParticleSpiral::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleSpiral@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleSpiral::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSun::initWithTotalParticles(unsigned int) public: static class cocos2d::CCParticleSun * cocos2d::CCParticleSun::createWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleSun@cocos2d@@UEAA_NI@Z public: virtual bool cocos2d::CCParticleSun::initWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleSystem@cocos2d@@UEAA_NI_N@Z public: virtual bool cocos2d::CCParticleSystem::initWithTotalParticles(unsigned int,bool)
- public: virtual bool cocos2d::CCParticleSystem::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleExplosion::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleFire::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleFireworks::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleFlower::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleGalaxy::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleMeteor::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleRain::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleSmoke::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleSnow::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleSpiral::initWithTotalParticles(unsigned int)
- public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool) public: virtual bool cocos2d::CCParticleSun::initWithTotalParticles(unsigned int)
- ?initWithTotalParticles@CCParticleSystemQuad@cocos2d@@UEAA_NI_N@Z public: virtual bool cocos2d::CCParticleSystemQuad::initWithTotalParticles(unsigned int,bool)