2.2081 / win / libcocos2d.dll
broma · done
Functions (11)
- 0x180001c00 public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int)
- 0x1800616f0 public: bool cocos2d::CCParticleBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- 0x18008bc80 public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *)
- 0x18008bce0 public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- 0x18008bcf0 public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool)
- 0x18008e650 public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- 0x18008fbe0 public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- 0x18008fcc0 public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &)
- 0x1800a65c0 public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- 0x18008fe60 public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &)
- 0x18008ff40 public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &)
Member uses (11)
- this::initWithTexture public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- v27::initWithTexture public: bool cocos2d::CCLabelBMFont::initWithString(char const *,char const *,float,enum cocos2d::CCTextAlignment,class cocos2d::CCPoint)
- v6::initWithTexture private: class cocos2d::CCSprite * cocos2d::CCTMXLayer::reusedTileWithRect(class cocos2d::CCRect)
- this::initWithTexture_0 public: virtual bool cocos2d::CCSprite::init(void)
- this::initWithTexture_0 public: virtual bool cocos2d::CCSprite::initWithFile(char const *)
- this::initWithTexture_0 public: virtual bool cocos2d::CCSprite::initWithFile(char const *,class cocos2d::CCRect const &)
- this::initWithTexture_0 public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *)
- v2::initWithTexture_0 public: virtual bool cocos2d::CCSprite::initWithSpriteFrame(class cocos2d::CCSpriteFrame *)
- v21::initWithTexture_0 public: class cocos2d::CCSprite * cocos2d::CCTMXLayer::tileAt(class cocos2d::CCPoint const &)
- v5::initWithTexture_0 public: static class cocos2d::CCSprite * cocos2d::CCSprite::createWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- v3::initWithTexture_1 public: static class cocos2d::CCSprite * cocos2d::CCSprite::createWithTexture(class cocos2d::CCTexture2D *)
Callers (31)
- public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int) public: static class cocos2d::CCAtlasNode * cocos2d::CCAtlasNode::create(char const *,unsigned int,unsigned int,unsigned int)
- public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int) public: bool cocos2d::CCLabelAtlas::initWithString(char const *,char const *,unsigned int,unsigned int,unsigned int)
- public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int) public: bool cocos2d::CCLabelAtlas::initWithString(char const *,class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int)
- ?initWithTexture@CCAtlasNode@cocos2d@@QEAA_NPEAVCCTexture2D@2@III@Z public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int)
- public: bool cocos2d::CCParticleBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: static class cocos2d::CCParticleBatchNode * cocos2d::CCParticleBatchNode::create(char const *,unsigned int)
- public: bool cocos2d::CCParticleBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: static class cocos2d::CCParticleBatchNode * cocos2d::CCParticleBatchNode::createWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- ?initWithTexture@CCParticleBatchNode@cocos2d@@QEAA_NPEAVCCTexture2D@2@I@Z public: bool cocos2d::CCParticleBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- ?initWithTexture@CCSprite@cocos2d@@UEAA_NPEAVCCTexture2D@2@@Z public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *)
- ?initWithTexture@CCSprite@cocos2d@@UEAA_NPEAVCCTexture2D@2@AEBVCCRect@2@_N@Z public: virtual bool cocos2d::CCSprite::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool)
- public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: static class cocos2d::CCSpriteBatchNode * cocos2d::CCSpriteBatchNode::create(char const *,unsigned int)
- public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: static class cocos2d::CCSpriteBatchNode * cocos2d::CCSpriteBatchNode::createWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: bool cocos2d::CCLabelBMFont::initWithString(char const *,char const *,float,enum cocos2d::CCTextAlignment,class cocos2d::CCPoint)
- ?initWithTexture@CCSpriteBatchNode@cocos2d@@QEAA_NPEAVCCTexture2D@2@I@Z public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: bool cocos2d::CCTMXLayer::initWithTilesetInfo(class cocos2d::CCTMXTilesetInfo *,class cocos2d::CCTMXLayerInfo *,class cocos2d::CCTMXMapInfo *)
- public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &) public: static class cocos2d::CCSpriteFrame * cocos2d::CCSpriteFrame::createWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- ?initWithTexture@CCSpriteFrame@cocos2d@@QEAA_NPEAVCCTexture2D@2@AEBVCCRect@2@@Z public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &) public: static class cocos2d::CCSpriteFrame * cocos2d::CCSpriteFrame::createWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &)
- public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &) public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &)
- ?initWithTexture@CCSpriteFrame@cocos2d@@QEAA_NPEAVCCTexture2D@2@AEBVCCRect@2@_NAEBVCCPoint@2@AEBVCCSize@2@@Z public: bool cocos2d::CCSpriteFrame::initWithTexture(class cocos2d::CCTexture2D *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &)
- public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: static class cocos2d::CCTextureAtlas * cocos2d::CCTextureAtlas::create(char const *,unsigned int)
- public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: static class cocos2d::CCTextureAtlas * cocos2d::CCTextureAtlas::createWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: bool cocos2d::CCAtlasNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int,unsigned int,unsigned int)
- public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: bool cocos2d::CCParticleBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int) public: bool cocos2d::CCSpriteBatchNode::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- ?initWithTexture@CCTextureAtlas@cocos2d@@QEAA_NPEAVCCTexture2D@2@I@Z public: bool cocos2d::CCTextureAtlas::initWithTexture(class cocos2d::CCTexture2D *,unsigned int)
- public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &) public: static class cocos2d::CCSpriteFrame * cocos2d::CCSpriteFrame::create(char const *,class cocos2d::CCRect const &)
- ?initWithTextureFilename@CCSpriteFrame@cocos2d@@QEAA_NPEBDAEBVCCRect@2@@Z public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &)
- public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCSpriteFrame::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &) public: static class cocos2d::CCSpriteFrame * cocos2d::CCSpriteFrame::create(char const *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &)
- public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &) public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &)
- ?initWithTextureFilename@CCSpriteFrame@cocos2d@@QEAA_NPEBDAEBVCCRect@2@_NAEBVCCPoint@2@AEBVCCSize@2@@Z public: bool cocos2d::CCSpriteFrame::initWithTextureFilename(char const *,class cocos2d::CCRect const &,bool,class cocos2d::CCPoint const &,class cocos2d::CCSize const &)