2.2081 / win / libcocos2d.dll
broma · done
Functions (41)
- 0x180035410 public: bool cocos2d::CCActionInterval::initWithDuration(float)
- 0x18003d0b0 public: bool cocos2d::CCActionTween::initWithDuration(float,char const *,float,float)
- 0x180035440 public: bool cocos2d::CCBezierBy::initWithDuration(float,struct cocos2d::_ccBezierConfig const &)
- 0x1800354b0 public: bool cocos2d::CCBezierTo::initWithDuration(float,struct cocos2d::_ccBezierConfig const &)
- 0x180035520 public: bool cocos2d::CCBlink::initWithDuration(float,unsigned int)
- 0x180025f60 public: bool cocos2d::CCCardinalSplineTo::initWithDuration(float,class cocos2d::CCPointArray *,float)
- 0x180025fd0 public: bool cocos2d::CCCatmullRomTo::initWithDuration(float,class cocos2d::CCPointArray *)
- 0x180035550 public: bool cocos2d::CCFadeTo::initWithDuration(float,unsigned char)
- 0x18002cf20 public: virtual bool cocos2d::CCFlipX3D::initWithDuration(float)
- 0x18002b260 public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &)
- 0x180035580 public: bool cocos2d::CCJumpBy::initWithDuration(float,class cocos2d::CCPoint const &,float,unsigned int)
- 0x18002cf60 public: bool cocos2d::CCLens3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float)
- 0x1800355e0 public: bool cocos2d::CCMoveBy::initWithDuration(float,class cocos2d::CCPoint const &)
- 0x180035620 public: bool cocos2d::CCMoveTo::initWithDuration(float,class cocos2d::CCPoint const &)
- 0x180024bc0 public: bool cocos2d::CCOrbitCamera::initWithDuration(float,float,float,float,float,float,float)
- 0x1800394b0 public: bool cocos2d::CCProgressFromTo::initWithDuration(float,float,float)
- 0x180039500 public: bool cocos2d::CCProgressTo::initWithDuration(float,float)
- 0x18002d050 public: bool cocos2d::CCRipple3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float,unsigned int,float)
- 0x180035660 public: bool cocos2d::CCRotateBy::initWithDuration(float,float)
- 0x180035690 public: bool cocos2d::CCRotateBy::initWithDuration(float,float,float)
- 0x1800356c0 public: bool cocos2d::CCRotateTo::initWithDuration(float,float)
- 0x1800356f0 public: virtual bool cocos2d::CCRotateTo::initWithDuration(float,float,float)
- 0x180035720 public: bool cocos2d::CCScaleTo::initWithDuration(float,float)
- 0x18002d0c0 public: virtual bool cocos2d::CCShakyTiles3D::initWithDuration(float,class cocos2d::CCSize const &,int,bool)
- 0x18003b140 public: virtual bool cocos2d::CCShatteredTiles3D::initWithDuration(float,class cocos2d::CCSize const &,int,bool)
- 0x18003b190 public: virtual bool cocos2d::CCShuffleTiles::initWithDuration(float,class cocos2d::CCSize const &,unsigned int)
- 0x180035780 public: virtual bool cocos2d::CCSkewBy::initWithDuration(float,float,float)
- 0x180035750 public: virtual bool cocos2d::CCSkewTo::initWithDuration(float,float,float)
- 0x18003b1d0 public: virtual bool cocos2d::CCSplitCols::initWithDuration(float,unsigned int)
- 0x18003b220 public: virtual bool cocos2d::CCSplitRows::initWithDuration(float,unsigned int)
- 0x1800357c0 public: bool cocos2d::CCTintBy::initWithDuration(float,short,short,short)
- 0x180035800 public: bool cocos2d::CCTintTo::initWithDuration(float,unsigned char,unsigned char,unsigned char)
- 0x1800549c0 public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *)
- 0x1800549e0 public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &)
- 0x180056b90 public: virtual bool cocos2d::CCTransitionPageTurn::initWithDuration(float,class cocos2d::CCScene *,bool)
- 0x180054a30 public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *)
- 0x180054b00 public: virtual bool cocos2d::CCTransitionSceneOriented::initWithDuration(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- 0x18003b270 public: virtual bool cocos2d::CCTurnOffTiles::initWithDuration(float,class cocos2d::CCSize const &,unsigned int)
- 0x18002d100 public: bool cocos2d::CCTwirl::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint,unsigned int,float)
- 0x18002d160 public: bool cocos2d::CCWaves::initWithDuration(float,class cocos2d::CCSize const &,unsigned int,float,bool,bool)
- 0x18002d000 public: virtual bool cocos2d::CCWavesTiles3D::initWithDuration(float,class cocos2d::CCSize const &,unsigned int,float)
Member uses (11)
- v4::initWithDuration public: static class cocos2d::CCTransitionProgressHorizontal * cocos2d::CCTransitionProgressHorizontal::create(float,class cocos2d::CCScene *)
- v4::initWithDuration public: static class cocos2d::CCTransitionProgressInOut * cocos2d::CCTransitionProgressInOut::create(float,class cocos2d::CCScene *)
- v4::initWithDuration public: static class cocos2d::CCTransitionProgressOutIn * cocos2d::CCTransitionProgressOutIn::create(float,class cocos2d::CCScene *)
- v4::initWithDuration public: static class cocos2d::CCTransitionProgressRadialCCW * cocos2d::CCTransitionProgressRadialCCW::create(float,class cocos2d::CCScene *)
- v4::initWithDuration public: static class cocos2d::CCTransitionProgressRadialCW * cocos2d::CCTransitionProgressRadialCW::create(float,class cocos2d::CCScene *)
- v4::initWithDuration public: static class cocos2d::CCTransitionProgressVertical * cocos2d::CCTransitionProgressVertical::create(float,class cocos2d::CCScene *)
- this::initWithDuration_0 public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *)
- v5::initWithDuration_0 public: virtual class cocos2d::CCObject * cocos2d::CCShakyTiles3D::copyWithZone(class cocos2d::CCZone *)
- v5::initWithDuration_0 public: virtual class cocos2d::CCObject * cocos2d::CCShuffleTiles::copyWithZone(class cocos2d::CCZone *)
- v5::initWithDuration_0 public: static class cocos2d::CCTransitionFade * cocos2d::CCTransitionFade::create(float,class cocos2d::CCScene *)
- v7::initWithDuration_0 public: static class cocos2d::CCTransitionFade * cocos2d::CCTransitionFade::create(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &)
Callers (172)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCActionEase::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCCardinalSplineTo * cocos2d::CCCardinalSplineTo::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBackIn::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBackInOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBackOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounce::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounceIn::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounceInOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounceOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElastic::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElasticIn::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElasticInOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElasticOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseExponentialIn::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseExponentialInOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseExponentialOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseIn::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseInOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseRateAction::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseSineIn::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseSineInOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCEaseSineOut::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCProgressFromTo::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCObject * cocos2d::CCProgressTo::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCAccelAmplitude * cocos2d::CCAccelAmplitude::create(class cocos2d::CCAction *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCAccelDeccelAmplitude * cocos2d::CCAccelDeccelAmplitude::create(class cocos2d::CCAction *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCActionEase * cocos2d::CCActionEase::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCCardinalSplineBy * cocos2d::CCCardinalSplineBy::create(float,class cocos2d::CCPointArray *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCCardinalSplineTo * cocos2d::CCCardinalSplineTo::create(float,class cocos2d::CCPointArray *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCCatmullRomBy * cocos2d::CCCatmullRomBy::create(float,class cocos2d::CCPointArray *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCCatmullRomTo * cocos2d::CCCatmullRomTo::create(float,class cocos2d::CCPointArray *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCDeccelAmplitude * cocos2d::CCDeccelAmplitude::create(class cocos2d::CCAction *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBackIn * cocos2d::CCEaseBackIn::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBackInOut * cocos2d::CCEaseBackInOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBackOut * cocos2d::CCEaseBackOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBounce * cocos2d::CCEaseBounce::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBounceIn * cocos2d::CCEaseBounceIn::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBounceInOut * cocos2d::CCEaseBounceInOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseBounceOut * cocos2d::CCEaseBounceOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseElastic * cocos2d::CCEaseElastic::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseElasticIn * cocos2d::CCEaseElasticIn::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseElasticInOut * cocos2d::CCEaseElasticInOut::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseElasticOut * cocos2d::CCEaseElasticOut::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseExponentialIn * cocos2d::CCEaseExponentialIn::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseExponentialInOut * cocos2d::CCEaseExponentialInOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseExponentialOut * cocos2d::CCEaseExponentialOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseIn * cocos2d::CCEaseIn::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseInOut * cocos2d::CCEaseInOut::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseOut * cocos2d::CCEaseOut::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseRateAction * cocos2d::CCEaseRateAction::create(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseSineIn * cocos2d::CCEaseSineIn::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseSineInOut * cocos2d::CCEaseSineInOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCEaseSineOut * cocos2d::CCEaseSineOut::create(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCGridAction * cocos2d::CCGridAction::create(float,class cocos2d::CCSize const &)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCProgressFromTo * cocos2d::CCProgressFromTo::create(float,float,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCProgressTo * cocos2d::CCProgressTo::create(float,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: static class cocos2d::CCTiledGrid3DAction * cocos2d::CCTiledGrid3DAction::create(float,class cocos2d::CCSize const &)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCActionEase::initWithAction(class cocos2d::CCActionInterval *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCDeccelAmplitude::initWithAction(class cocos2d::CCAction *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCEaseRateAction::initWithAction(class cocos2d::CCActionInterval *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCActionTween::initWithDuration(float,char const *,float,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCCardinalSplineTo::initWithDuration(float,class cocos2d::CCPointArray *,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCCatmullRomTo::initWithDuration(float,class cocos2d::CCPointArray *)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCOrbitCamera::initWithDuration(float,float,float,float,float,float,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCProgressFromTo::initWithDuration(float,float,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: bool cocos2d::CCProgressTo::initWithDuration(float,float)
- public: bool cocos2d::CCActionInterval::initWithDuration(float) public: virtual class cocos2d::CCActionInterval * cocos2d::CCCardinalSplineBy::reverse(void)
- public: bool cocos2d::CCActionTween::initWithDuration(float,char const *,float,float) public: static class cocos2d::CCActionTween * cocos2d::CCActionTween::create(float,char const *,float,float)
- ?initWithDuration@CCActionTween@cocos2d@@QEAA_NMPEBDMM@Z public: bool cocos2d::CCActionTween::initWithDuration(float,char const *,float,float)
- ?initWithDuration@CCBezierBy@cocos2d@@QEAA_NMAEBU_ccBezierConfig@2@@Z public: bool cocos2d::CCBezierBy::initWithDuration(float,struct cocos2d::_ccBezierConfig const &)
- ?initWithDuration@CCBezierTo@cocos2d@@QEAA_NMAEBU_ccBezierConfig@2@@Z public: bool cocos2d::CCBezierTo::initWithDuration(float,struct cocos2d::_ccBezierConfig const &)
- ?initWithDuration@CCCardinalSplineTo@cocos2d@@QEAA_NMPEAVCCPointArray@2@M@Z public: bool cocos2d::CCCardinalSplineTo::initWithDuration(float,class cocos2d::CCPointArray *,float)
- ?initWithDuration@CCCatmullRomTo@cocos2d@@QEAA_NMPEAVCCPointArray@2@@Z public: bool cocos2d::CCCatmullRomTo::initWithDuration(float,class cocos2d::CCPointArray *)
- ?initWithDuration@CCFlipX3D@cocos2d@@UEAA_NM@Z public: virtual bool cocos2d::CCFlipX3D::initWithDuration(float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCJumpTiles3D::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCLiquid::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCRipple3D::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCShaky3D::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCTwirl::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCWaves3D::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual class cocos2d::CCObject * cocos2d::CCWaves::copyWithZone(class cocos2d::CCZone *)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCFlipX3D * cocos2d::CCFlipX3D::create(float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCFlipY3D * cocos2d::CCFlipY3D::create(float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCJumpTiles3D * cocos2d::CCJumpTiles3D::create(float,class cocos2d::CCSize const &,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCLiquid * cocos2d::CCLiquid::create(float,class cocos2d::CCSize const &,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCRipple3D * cocos2d::CCRipple3D::create(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCShaky3D * cocos2d::CCShaky3D::create(float,class cocos2d::CCSize const &,int,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCShakyTiles3D * cocos2d::CCShakyTiles3D::create(float,class cocos2d::CCSize const &,int,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCShatteredTiles3D * cocos2d::CCShatteredTiles3D::create(float,class cocos2d::CCSize const &,int,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCShuffleTiles * cocos2d::CCShuffleTiles::create(float,class cocos2d::CCSize const &,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCSplitCols * cocos2d::CCSplitCols::create(float,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCSplitRows * cocos2d::CCSplitRows::create(float,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCTurnOffTiles * cocos2d::CCTurnOffTiles::create(float,class cocos2d::CCSize const &)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCTurnOffTiles * cocos2d::CCTurnOffTiles::create(float,class cocos2d::CCSize const &,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCTwirl * cocos2d::CCTwirl::create(float,class cocos2d::CCSize const &,class cocos2d::CCPoint,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCWaves3D * cocos2d::CCWaves3D::create(float,class cocos2d::CCSize const &,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCWaves * cocos2d::CCWaves::create(float,class cocos2d::CCSize const &,unsigned int,float,bool,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: static class cocos2d::CCWavesTiles3D * cocos2d::CCWavesTiles3D::create(float,class cocos2d::CCSize const &,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCFlipX3D::initWithDuration(float)
- ?initWithDuration@CCGridAction@cocos2d@@UEAA_NMAEBVCCSize@2@@Z public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: bool cocos2d::CCLens3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: bool cocos2d::CCRipple3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCShakyTiles3D::initWithDuration(float,class cocos2d::CCSize const &,int,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCShatteredTiles3D::initWithDuration(float,class cocos2d::CCSize const &,int,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCShuffleTiles::initWithDuration(float,class cocos2d::CCSize const &,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCSplitCols::initWithDuration(float,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCSplitRows::initWithDuration(float,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCTurnOffTiles::initWithDuration(float,class cocos2d::CCSize const &,unsigned int)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: bool cocos2d::CCTwirl::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint,unsigned int,float)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: bool cocos2d::CCWaves::initWithDuration(float,class cocos2d::CCSize const &,unsigned int,float,bool,bool)
- public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &) public: virtual bool cocos2d::CCWavesTiles3D::initWithDuration(float,class cocos2d::CCSize const &,unsigned int,float)
- ?initWithDuration@CCJumpBy@cocos2d@@QEAA_NMAEBVCCPoint@2@MI@Z public: bool cocos2d::CCJumpBy::initWithDuration(float,class cocos2d::CCPoint const &,float,unsigned int)
- public: bool cocos2d::CCLens3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float) public: virtual class cocos2d::CCObject * cocos2d::CCLens3D::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCLens3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float) public: static class cocos2d::CCLens3D * cocos2d::CCLens3D::create(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float)
- ?initWithDuration@CCLens3D@cocos2d@@QEAA_NMAEBVCCSize@2@AEBVCCPoint@2@M@Z public: bool cocos2d::CCLens3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float)
- ?initWithDuration@CCMoveBy@cocos2d@@QEAA_NMAEBVCCPoint@2@@Z public: bool cocos2d::CCMoveBy::initWithDuration(float,class cocos2d::CCPoint const &)
- ?initWithDuration@CCMoveTo@cocos2d@@QEAA_NMAEBVCCPoint@2@@Z public: bool cocos2d::CCMoveTo::initWithDuration(float,class cocos2d::CCPoint const &)
- public: bool cocos2d::CCOrbitCamera::initWithDuration(float,float,float,float,float,float,float) public: virtual class cocos2d::CCObject * cocos2d::CCOrbitCamera::copyWithZone(class cocos2d::CCZone *)
- public: bool cocos2d::CCOrbitCamera::initWithDuration(float,float,float,float,float,float,float) public: static class cocos2d::CCOrbitCamera * cocos2d::CCOrbitCamera::create(float,float,float,float,float,float,float)
- ?initWithDuration@CCOrbitCamera@cocos2d@@QEAA_NMMMMMMM@Z public: bool cocos2d::CCOrbitCamera::initWithDuration(float,float,float,float,float,float,float)
- ?initWithDuration@CCProgressFromTo@cocos2d@@QEAA_NMMM@Z public: bool cocos2d::CCProgressFromTo::initWithDuration(float,float,float)
- ?initWithDuration@CCProgressTo@cocos2d@@QEAA_NMM@Z public: bool cocos2d::CCProgressTo::initWithDuration(float,float)
- ?initWithDuration@CCRipple3D@cocos2d@@QEAA_NMAEBVCCSize@2@AEBVCCPoint@2@MIM@Z public: bool cocos2d::CCRipple3D::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint const &,float,unsigned int,float)
- ?initWithDuration@CCShakyTiles3D@cocos2d@@UEAA_NMAEBVCCSize@2@H_N@Z public: virtual bool cocos2d::CCShakyTiles3D::initWithDuration(float,class cocos2d::CCSize const &,int,bool)
- ?initWithDuration@CCShatteredTiles3D@cocos2d@@UEAA_NMAEBVCCSize@2@H_N@Z public: virtual bool cocos2d::CCShatteredTiles3D::initWithDuration(float,class cocos2d::CCSize const &,int,bool)
- ?initWithDuration@CCShuffleTiles@cocos2d@@UEAA_NMAEBVCCSize@2@I@Z public: virtual bool cocos2d::CCShuffleTiles::initWithDuration(float,class cocos2d::CCSize const &,unsigned int)
- ?initWithDuration@CCSplitCols@cocos2d@@UEAA_NMI@Z public: virtual bool cocos2d::CCSplitCols::initWithDuration(float,unsigned int)
- ?initWithDuration@CCSplitRows@cocos2d@@UEAA_NMI@Z public: virtual bool cocos2d::CCSplitRows::initWithDuration(float,unsigned int)
- ?initWithDuration@CCTransitionFade@cocos2d@@UEAA_NMPEAVCCScene@2@@Z public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &) public: static class cocos2d::CCTransitionFade * cocos2d::CCTransitionFade::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &) public: static class cocos2d::CCTransitionFade * cocos2d::CCTransitionFade::create(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &)
- ?initWithDuration@CCTransitionFade@cocos2d@@UEAA_NMPEAVCCScene@2@AEBU_ccColor3B@2@@Z public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &)
- ?initWithDuration@CCTransitionPageTurn@cocos2d@@UEAA_NMPEAVCCScene@2@_N@Z public: virtual bool cocos2d::CCTransitionPageTurn::initWithDuration(float,class cocos2d::CCScene *,bool)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionCrossFade * cocos2d::CCTransitionCrossFade::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFadeBL * cocos2d::CCTransitionFadeBL::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFadeDown * cocos2d::CCTransitionFadeDown::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFadeTR * cocos2d::CCTransitionFadeTR::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFadeUp * cocos2d::CCTransitionFadeUp::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFlipAngular * cocos2d::CCTransitionFlipAngular::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFlipX * cocos2d::CCTransitionFlipX::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionFlipY * cocos2d::CCTransitionFlipY::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionJumpZoom * cocos2d::CCTransitionJumpZoom::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionMoveInB * cocos2d::CCTransitionMoveInB::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionMoveInL * cocos2d::CCTransitionMoveInL::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionMoveInR * cocos2d::CCTransitionMoveInR::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionMoveInT * cocos2d::CCTransitionMoveInT::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionPageTurn * cocos2d::CCTransitionPageTurn::create(float,class cocos2d::CCScene *,bool)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionRotoZoom * cocos2d::CCTransitionRotoZoom::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionScene * cocos2d::CCTransitionScene::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSceneOriented * cocos2d::CCTransitionSceneOriented::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionShrinkGrow * cocos2d::CCTransitionShrinkGrow::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSlideInB * cocos2d::CCTransitionSlideInB::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSlideInL * cocos2d::CCTransitionSlideInL::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSlideInR * cocos2d::CCTransitionSlideInR::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSlideInT * cocos2d::CCTransitionSlideInT::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSplitCols * cocos2d::CCTransitionSplitCols::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionSplitRows * cocos2d::CCTransitionSplitRows::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionTurnOffTiles * cocos2d::CCTransitionTurnOffTiles::create(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionZoomFlipAngular * cocos2d::CCTransitionZoomFlipAngular::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionZoomFlipX * cocos2d::CCTransitionZoomFlipX::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: static class cocos2d::CCTransitionZoomFlipY * cocos2d::CCTransitionZoomFlipY::create(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: virtual bool cocos2d::CCTransitionFade::initWithDuration(float,class cocos2d::CCScene *,struct cocos2d::_ccColor3B const &)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: virtual bool cocos2d::CCTransitionPageTurn::initWithDuration(float,class cocos2d::CCScene *,bool)
- ?initWithDuration@CCTransitionScene@cocos2d@@UEAA_NMPEAVCCScene@2@@Z public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *)
- public: virtual bool cocos2d::CCTransitionScene::initWithDuration(float,class cocos2d::CCScene *) public: virtual bool cocos2d::CCTransitionSceneOriented::initWithDuration(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- ?initWithDuration@CCTransitionSceneOriented@cocos2d@@UEAA_NMPEAVCCScene@2@W4tOrientation@2@@Z public: virtual bool cocos2d::CCTransitionSceneOriented::initWithDuration(float,class cocos2d::CCScene *,enum cocos2d::tOrientation)
- ?initWithDuration@CCTurnOffTiles@cocos2d@@UEAA_NMAEBVCCSize@2@I@Z public: virtual bool cocos2d::CCTurnOffTiles::initWithDuration(float,class cocos2d::CCSize const &,unsigned int)
- ?initWithDuration@CCTwirl@cocos2d@@QEAA_NMAEBVCCSize@2@VCCPoint@2@IM@Z public: bool cocos2d::CCTwirl::initWithDuration(float,class cocos2d::CCSize const &,class cocos2d::CCPoint,unsigned int,float)
- ?initWithDuration@CCWaves@cocos2d@@QEAA_NMAEBVCCSize@2@IM_N1@Z public: bool cocos2d::CCWaves::initWithDuration(float,class cocos2d::CCSize const &,unsigned int,float,bool,bool)
- ?initWithDuration@CCWavesTiles3D@cocos2d@@UEAA_NMAEBVCCSize@2@IM@Z public: virtual bool cocos2d::CCWavesTiles3D::initWithDuration(float,class cocos2d::CCSize const &,unsigned int,float)