2.2081 / win / libcocos2d.dll
broma · done
Functions (200)
- 0x1800c3230 public: cocos2d::CCAction::CCAction(class cocos2d::CCAction const &)
- 0x180023ab0 public: cocos2d::CCAction::CCAction(void)
- 0x1800c32b0 public: cocos2d::CCActionCamera::CCActionCamera(class cocos2d::CCActionCamera const &)
- 0x180024660 public: cocos2d::CCActionCamera::CCActionCamera(void)
- 0x1800c33a0 public: cocos2d::CCActionEase::CCActionEase(class cocos2d::CCActionEase const &)
- 0x180026d40 public: cocos2d::CCActionEase::CCActionEase(void)
- 0x1800c3460 public: cocos2d::CCActionInstant::CCActionInstant(class cocos2d::CCActionInstant const &)
- 0x18002e840 public: cocos2d::CCActionInstant::CCActionInstant(void)
- 0x1800c3500 public: cocos2d::CCActionInterval::CCActionInterval(class cocos2d::CCActionInterval const &)
- 0x1800246a0 public: cocos2d::CCActionInterval::CCActionInterval(void)
- 0x1800c35b0 public: cocos2d::CCActionManager::CCActionManager(class cocos2d::CCActionManager const &)
- 0x1800377a0 public: cocos2d::CCActionManager::CCActionManager(void)
- 0x1800c3630 public: cocos2d::CCActionTween::CCActionTween(class cocos2d::CCActionTween &&)
- 0x1800c3740 public: cocos2d::CCActionTween::CCActionTween(class cocos2d::CCActionTween const &)
- 0x18003ce30 public: cocos2d::CCActionTween::CCActionTween(void)
- 0x1800c3850 public: cocos2d::CCActionTweenDelegate::CCActionTweenDelegate(void)
- 0x1800c5450 public: cocos2d::CCEaseRateAction::CCEaseRateAction(class cocos2d::CCEaseRateAction const &)
- 0x1800270a0 public: cocos2d::CCEaseRateAction::CCEaseRateAction(void)
- 0x1800c5890 public: cocos2d::CCFiniteTimeAction::CCFiniteTimeAction(class cocos2d::CCFiniteTimeAction const &)
- 0x1800246d0 public: cocos2d::CCFiniteTimeAction::CCFiniteTimeAction(void)
- 0x1800c5e60 public: cocos2d::CCGrid3DAction::CCGrid3DAction(class cocos2d::CCGrid3DAction const &)
- 0x18002b7e0 public: cocos2d::CCGrid3DAction::CCGrid3DAction(void)
- 0x1800c5e90 public: cocos2d::CCGridAction::CCGridAction(class cocos2d::CCGridAction const &)
- 0x18002a680 public: cocos2d::CCGridAction::CCGridAction(void)
- 0x1800c9ed0 public: cocos2d::CCTargetedAction::CCTargetedAction(class cocos2d::CCTargetedAction const &)
- 0x180030f10 public: cocos2d::CCTargetedAction::CCTargetedAction(void)
- 0x1800ca3e0 public: cocos2d::CCTiledGrid3DAction::CCTiledGrid3DAction(class cocos2d::CCTiledGrid3DAction const &)
- 0x18002a720 public: cocos2d::CCTiledGrid3DAction::CCTiledGrid3DAction(void)
- 0x180023ba0 public: virtual cocos2d::CCAction::~CCAction(void)
- 0x180027160 public: virtual cocos2d::CCActionEase::~CCActionEase(void)
- 0x1800377d0 public: virtual cocos2d::CCActionManager::~CCActionManager(void)
- 0x18003ce70 public: virtual cocos2d::CCActionTween::~CCActionTween(void)
- 0x1800cb550 public: virtual cocos2d::CCActionTweenDelegate::~CCActionTweenDelegate(void)
- 0x1800311c0 public: virtual cocos2d::CCTargetedAction::~CCTargetedAction(void)
- 0x1800cb6b0 public: class cocos2d::CCAction & cocos2d::CCAction::operator=(class cocos2d::CCAction const &)
- 0x1800cb720 public: class cocos2d::CCActionCamera & cocos2d::CCActionCamera::operator=(class cocos2d::CCActionCamera const &)
- 0x1800cb960 public: class cocos2d::CCActionManager & cocos2d::CCActionManager::operator=(class cocos2d::CCActionManager const &)
- 0x1800cb9d0 public: class cocos2d::CCActionTween & cocos2d::CCActionTween::operator=(class cocos2d::CCActionTween &&)
- 0x1800cbab0 public: class cocos2d::CCActionTween & cocos2d::CCActionTween::operator=(class cocos2d::CCActionTween const &)
- 0x1800ccfb0 public: class cocos2d::CCEaseRateAction & cocos2d::CCEaseRateAction::operator=(class cocos2d::CCEaseRateAction const &)
- 0x1800cd460 public: class cocos2d::CCGridAction & cocos2d::CCGridAction::operator=(class cocos2d::CCGridAction const &)
- 0x1800cf3c0 public: class cocos2d::CCTargetedAction & cocos2d::CCTargetedAction::operator=(class cocos2d::CCTargetedAction const &)
- 0x1800cd040 public: class cocos2d::CCTiledGrid3DAction & cocos2d::CCTiledGrid3DAction::operator=(class cocos2d::CCTiledGrid3DAction const &)
- 0x180052aa0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionMoveInL::action(void)
- 0x180052ad0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSlideInB::action(void)
- 0x180052b20 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSlideInL::action(void)
- 0x180052b70 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSlideInR::action(void)
- 0x180052bd0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSlideInT::action(void)
- 0x180052c30 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSplitCols::action(void)
- 0x180052c50 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSplitRows::action(void)
- 0x1800378a0 protected: void cocos2d::CCActionManager::actionAllocWithHashElement(struct cocos2d::_hashElement *)
- 0x180052c70 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionFadeBL::actionWithSize(class cocos2d::CCSize const &)
- 0x180052c80 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionFadeDown::actionWithSize(class cocos2d::CCSize const &)
- 0x180052c90 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionFadeTR::actionWithSize(class cocos2d::CCSize const &)
- 0x180052ca0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionFadeUp::actionWithSize(class cocos2d::CCSize const &)
- 0x180056ac0 public: class cocos2d::CCActionInterval * cocos2d::CCTransitionPageTurn::actionWithSize(class cocos2d::CCSize const &)
- 0x1800378e0 public: void cocos2d::CCActionManager::addAction(class cocos2d::CCAction *,class cocos2d::CCNode *,bool)
- 0x180023e40 public: virtual class cocos2d::CCObject * cocos2d::CCAction::copyWithZone(class cocos2d::CCZone *)
- 0x1800274a0 public: virtual class cocos2d::CCObject * cocos2d::CCActionEase::copyWithZone(class cocos2d::CCZone *)
- 0x18002ee80 public: virtual class cocos2d::CCObject * cocos2d::CCActionInstant::copyWithZone(class cocos2d::CCZone *)
- 0x180031980 public: virtual class cocos2d::CCObject * cocos2d::CCActionInterval::copyWithZone(class cocos2d::CCZone *)
- 0x180028600 public: virtual class cocos2d::CCObject * cocos2d::CCEaseRateAction::copyWithZone(class cocos2d::CCZone *)
- 0x18002aae0 public: virtual class cocos2d::CCObject * cocos2d::CCGridAction::copyWithZone(class cocos2d::CCZone *)
- 0x180033100 public: virtual class cocos2d::CCObject * cocos2d::CCTargetedAction::copyWithZone(class cocos2d::CCZone *)
- 0x18002abd0 public: static class cocos2d::CCAccelAmplitude * cocos2d::CCAccelAmplitude::create(class cocos2d::CCAction *,float)
- 0x18002acc0 public: static class cocos2d::CCAccelDeccelAmplitude * cocos2d::CCAccelDeccelAmplitude::create(class cocos2d::CCAction *,float)
- 0x1800240d0 public: static class cocos2d::CCAction * cocos2d::CCAction::create(void)
- 0x1800289d0 public: static class cocos2d::CCActionEase * cocos2d::CCActionEase::create(class cocos2d::CCActionInterval *)
- 0x1800334b0 public: static class cocos2d::CCActionInterval * cocos2d::CCActionInterval::create(float)
- 0x18003cf80 public: static class cocos2d::CCActionTween * cocos2d::CCActionTween::create(float,int,float,float)
- 0x18003cfa0 public: static class cocos2d::CCActionTween * cocos2d::CCActionTween::create(float,char const *,float,float)
- 0x18002adb0 public: static class cocos2d::CCDeccelAmplitude * cocos2d::CCDeccelAmplitude::create(class cocos2d::CCAction *,float)
- 0x180028a80 public: static class cocos2d::CCEaseBackIn * cocos2d::CCEaseBackIn::create(class cocos2d::CCActionInterval *)
- 0x180028b30 public: static class cocos2d::CCEaseBackInOut * cocos2d::CCEaseBackInOut::create(class cocos2d::CCActionInterval *)
- 0x180028be0 public: static class cocos2d::CCEaseBackOut * cocos2d::CCEaseBackOut::create(class cocos2d::CCActionInterval *)
- 0x180028c90 public: static class cocos2d::CCEaseBounce * cocos2d::CCEaseBounce::create(class cocos2d::CCActionInterval *)
- 0x180028d40 public: static class cocos2d::CCEaseBounceIn * cocos2d::CCEaseBounceIn::create(class cocos2d::CCActionInterval *)
- 0x180028df0 public: static class cocos2d::CCEaseBounceInOut * cocos2d::CCEaseBounceInOut::create(class cocos2d::CCActionInterval *)
- 0x180028ea0 public: static class cocos2d::CCEaseBounceOut * cocos2d::CCEaseBounceOut::create(class cocos2d::CCActionInterval *)
- 0x180028f50 public: static class cocos2d::CCEaseElastic * cocos2d::CCEaseElastic::create(class cocos2d::CCActionInterval *)
- 0x180028f60 public: static class cocos2d::CCEaseElastic * cocos2d::CCEaseElastic::create(class cocos2d::CCActionInterval *,float)
- 0x180029030 public: static class cocos2d::CCEaseElasticIn * cocos2d::CCEaseElasticIn::create(class cocos2d::CCActionInterval *)
- 0x180029040 public: static class cocos2d::CCEaseElasticIn * cocos2d::CCEaseElasticIn::create(class cocos2d::CCActionInterval *,float)
- 0x180029110 public: static class cocos2d::CCEaseElasticInOut * cocos2d::CCEaseElasticInOut::create(class cocos2d::CCActionInterval *)
- 0x180029120 public: static class cocos2d::CCEaseElasticInOut * cocos2d::CCEaseElasticInOut::create(class cocos2d::CCActionInterval *,float)
- 0x1800291f0 public: static class cocos2d::CCEaseElasticOut * cocos2d::CCEaseElasticOut::create(class cocos2d::CCActionInterval *)
- 0x180029200 public: static class cocos2d::CCEaseElasticOut * cocos2d::CCEaseElasticOut::create(class cocos2d::CCActionInterval *,float)
- 0x1800292d0 public: static class cocos2d::CCEaseExponentialIn * cocos2d::CCEaseExponentialIn::create(class cocos2d::CCActionInterval *)
- 0x180029380 public: static class cocos2d::CCEaseExponentialInOut * cocos2d::CCEaseExponentialInOut::create(class cocos2d::CCActionInterval *)
- 0x180029430 public: static class cocos2d::CCEaseExponentialOut * cocos2d::CCEaseExponentialOut::create(class cocos2d::CCActionInterval *)
- 0x1800294e0 public: static class cocos2d::CCEaseIn * cocos2d::CCEaseIn::create(class cocos2d::CCActionInterval *,float)
- 0x1800295b0 public: static class cocos2d::CCEaseInOut * cocos2d::CCEaseInOut::create(class cocos2d::CCActionInterval *,float)
- 0x180029680 public: static class cocos2d::CCEaseOut * cocos2d::CCEaseOut::create(class cocos2d::CCActionInterval *,float)
- 0x180029750 public: static class cocos2d::CCEaseRateAction * cocos2d::CCEaseRateAction::create(class cocos2d::CCActionInterval *,float)
- 0x180029820 public: static class cocos2d::CCEaseSineIn * cocos2d::CCEaseSineIn::create(class cocos2d::CCActionInterval *)
- 0x1800298d0 public: static class cocos2d::CCEaseSineInOut * cocos2d::CCEaseSineInOut::create(class cocos2d::CCActionInterval *)
- 0x180029980 public: static class cocos2d::CCEaseSineOut * cocos2d::CCEaseSineOut::create(class cocos2d::CCActionInterval *)
- 0x18002aea0 public: static class cocos2d::CCGridAction * cocos2d::CCGridAction::create(float,class cocos2d::CCSize const &)
- 0x180033e40 public: static class cocos2d::CCRepeat * cocos2d::CCRepeat::create(class cocos2d::CCFiniteTimeAction *,unsigned int)
- 0x180033ee0 public: static class cocos2d::CCRepeatForever * cocos2d::CCRepeatForever::create(class cocos2d::CCActionInterval *)
- 0x180033f60 public: static class cocos2d::CCReverseTime * cocos2d::CCReverseTime::create(class cocos2d::CCFiniteTimeAction *)
- 0x180034730 public: static class cocos2d::CCSequence * cocos2d::CCSequence::create(class cocos2d::CCFiniteTimeAction *,...)
- 0x180034b70 public: static class cocos2d::CCSpawn * cocos2d::CCSpawn::create(class cocos2d::CCFiniteTimeAction *,...)
- 0x1800241d0 public: static class cocos2d::CCSpeed * cocos2d::CCSpeed::create(class cocos2d::CCActionInterval *,float)
- 0x180034bf0 public: static class cocos2d::CCTargetedAction * cocos2d::CCTargetedAction::create(class cocos2d::CCNode *,class cocos2d::CCFiniteTimeAction *)
- 0x18002b0a0 public: static class cocos2d::CCTiledGrid3DAction * cocos2d::CCTiledGrid3DAction::create(float,class cocos2d::CCSize const &)
- 0x180034eb0 public: static class cocos2d::CCSequence * cocos2d::CCSequence::createWithTwoActions(class cocos2d::CCFiniteTimeAction *,class cocos2d::CCFiniteTimeAction *)
- 0x180034f80 public: static class cocos2d::CCSpawn * cocos2d::CCSpawn::createWithTwoActions(class cocos2d::CCFiniteTimeAction *,class cocos2d::CCFiniteTimeAction *)
- 0x180035010 public: static class cocos2d::CCSequence * cocos2d::CCSequence::createWithVariableList(class cocos2d::CCFiniteTimeAction *,char *)
- 0x180035080 public: static class cocos2d::CCSpawn * cocos2d::CCSpawn::createWithVariableList(class cocos2d::CCFiniteTimeAction *,char *)
- 0x180037e30 protected: void cocos2d::CCActionManager::deleteHashElement(struct cocos2d::_hashElement *)
- 0x180024280 public: char const * cocos2d::CCAction::description(void)
- 0x1800544e0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionMoveInL::easeActionWithAction(class cocos2d::CCActionInterval *)
- 0x1800544f0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSlideInL::easeActionWithAction(class cocos2d::CCActionInterval *)
- 0x180054500 public: virtual class cocos2d::CCActionInterval * cocos2d::CCTransitionSplitCols::easeActionWithAction(class cocos2d::CCActionInterval *)
- 0x180037f80 public: class cocos2d::CCAction * cocos2d::CCActionManager::getActionByTag(unsigned int,class cocos2d::CCObject *)
- 0x1800032c0 public: class cocos2d::CCAction * cocos2d::CCNode::getActionByTag(int)
- 0x18002b1d0 public: virtual class cocos2d::CCGridBase * cocos2d::CCGrid3DAction::getGrid(void)
- 0x18002b1e0 public: virtual class cocos2d::CCGridBase * cocos2d::CCTiledGrid3DAction::getGrid(void)
- 0x1800be510 public: class cocos2d::CCFiniteTimeAction * cocos2d::CCRepeat::getInnerAction(void)
- 0x1800034f0 public: float cocos2d::CCAction::getSpeedMod(void)const
- 0x180093500 public: class cocos2d::CCNode * cocos2d::CCAction::getTarget(void)
- 0x180029a40 public: bool cocos2d::CCActionEase::initWithAction(class cocos2d::CCActionInterval *)
- 0x18002b210 public: bool cocos2d::CCDeccelAmplitude::initWithAction(class cocos2d::CCAction *,float)
- 0x180029a90 public: bool cocos2d::CCEaseRateAction::initWithAction(class cocos2d::CCActionInterval *,float)
- 0x180035180 public: bool cocos2d::CCRepeat::initWithAction(class cocos2d::CCFiniteTimeAction *,unsigned int)
- 0x180035220 public: bool cocos2d::CCRepeatForever::initWithAction(class cocos2d::CCActionInterval *)
- 0x180035250 public: bool cocos2d::CCReverseTime::initWithAction(class cocos2d::CCFiniteTimeAction *)
- 0x1800242a0 public: bool cocos2d::CCSpeed::initWithAction(class cocos2d::CCActionInterval *,float)
- 0x180035410 public: bool cocos2d::CCActionInterval::initWithDuration(float)
- 0x18003d0b0 public: bool cocos2d::CCActionTween::initWithDuration(float,char const *,float,float)
- 0x18002b260 public: virtual bool cocos2d::CCGridAction::initWithDuration(float,class cocos2d::CCSize const &)
- 0x180035840 public: bool cocos2d::CCTargetedAction::initWithTarget(class cocos2d::CCNode *,class cocos2d::CCFiniteTimeAction *)
- 0x1800358b0 public: bool cocos2d::CCSequence::initWithTwoActions(class cocos2d::CCFiniteTimeAction *,class cocos2d::CCFiniteTimeAction *)
- 0x180035920 public: bool cocos2d::CCSpawn::initWithTwoActions(class cocos2d::CCFiniteTimeAction *,class cocos2d::CCFiniteTimeAction *)
- 0x1800359e0 public: virtual bool cocos2d::CCActionInterval::isDone(void)
- 0x180004170 public: unsigned int cocos2d::CCNode::numberOfRunningActions(void)
- 0x1800380b0 public: unsigned int cocos2d::CCActionManager::numberOfRunningActionsInTarget(class cocos2d::CCObject *)
- 0x18002b2b0 public: struct cocos2d::_ccQuad3 cocos2d::CCTiledGrid3DAction::originalTile(class cocos2d::CCPoint const &)
- 0x18002b2f0 public: struct cocos2d::_ccVertex3F cocos2d::CCGrid3DAction::originalVertex(class cocos2d::CCPoint const &)
- 0x1800381c0 public: class cocos2d::CCSet * cocos2d::CCActionManager::pauseAllRunningActions(void)
- 0x1800044e0 public: void cocos2d::CCNode::pauseSchedulerAndActions(void)
- 0x180038230 public: void cocos2d::CCActionManager::pauseTarget(class cocos2d::CCObject *)
- 0x180038340 public: void cocos2d::CCActionManager::removeAction(class cocos2d::CCAction *)
- 0x1800384a0 protected: void cocos2d::CCActionManager::removeActionAtIndex(unsigned int,struct cocos2d::_hashElement *)
- 0x180038530 public: void cocos2d::CCActionManager::removeActionByTag(unsigned int,class cocos2d::CCObject *)
- 0x1800386a0 public: void cocos2d::CCActionManager::removeAllActions(void)
- 0x180038830 public: void cocos2d::CCActionManager::removeAllActionsFromTarget(class cocos2d::CCObject *)
- 0x1800047e0 public: void cocos2d::CCNode::resumeSchedulerAndActions(void)
- 0x1800389b0 public: void cocos2d::CCActionManager::resumeTarget(class cocos2d::CCObject *)
- 0x180038ac0 public: void cocos2d::CCActionManager::resumeTargets(class cocos2d::CCSet *)
- 0x18002b330 public: virtual class cocos2d::CCActionInterval * cocos2d::CCAccelAmplitude::reverse(void)
- 0x18002b360 public: virtual class cocos2d::CCActionInterval * cocos2d::CCAccelDeccelAmplitude::reverse(void)
- 0x180029af0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCActionEase::reverse(void)
- 0x180030530 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCActionInstant::reverse(void)
- 0x18003d140 public: virtual class cocos2d::CCActionInterval * cocos2d::CCActionTween::reverse(void)
- 0x180035a00 public: virtual class cocos2d::CCActionInterval * cocos2d::CCAnimate::reverse(void)
- 0x180035b00 public: virtual class cocos2d::CCActionInterval * cocos2d::CCBezierBy::reverse(void)
- 0x180035bd0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCBlink::reverse(void)
- 0x180026180 public: virtual class cocos2d::CCActionInterval * cocos2d::CCCardinalSplineBy::reverse(void)
- 0x180026560 public: virtual class cocos2d::CCActionInterval * cocos2d::CCCardinalSplineTo::reverse(void)
- 0x18002b390 public: virtual class cocos2d::CCActionInterval * cocos2d::CCDeccelAmplitude::reverse(void)
- 0x180035be0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCDelayTime::reverse(void)
- 0x180029b10 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBackIn::reverse(void)
- 0x180029b30 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBackInOut::reverse(void)
- 0x180029b50 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBackOut::reverse(void)
- 0x180029b70 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounce::reverse(void)
- 0x180029b90 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounceIn::reverse(void)
- 0x180029bb0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounceInOut::reverse(void)
- 0x180029bd0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseBounceOut::reverse(void)
- 0x180029bf0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseElasticIn::reverse(void)
- 0x180029c20 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseElasticInOut::reverse(void)
- 0x180029c50 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseElasticOut::reverse(void)
- 0x180029c80 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseExponentialIn::reverse(void)
- 0x180029ca0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseExponentialInOut::reverse(void)
- 0x180029cc0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseExponentialOut::reverse(void)
- 0x180029ce0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseIn::reverse(void)
- 0x180029d20 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseInOut::reverse(void)
- 0x180029d50 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseOut::reverse(void)
- 0x180029d90 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseRateAction::reverse(void)
- 0x180029dd0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseSineIn::reverse(void)
- 0x180029df0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseSineInOut::reverse(void)
- 0x180029e10 public: virtual class cocos2d::CCActionInterval * cocos2d::CCEaseSineOut::reverse(void)
- 0x180035bf0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCFadeIn::reverse(void)
- 0x180035c00 public: virtual class cocos2d::CCActionInterval * cocos2d::CCFadeOut::reverse(void)
- 0x180030550 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCFlipX::reverse(void)
- 0x180030560 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCFlipY::reverse(void)
- 0x180024c80 public: virtual class cocos2d::CCActionInterval * cocos2d::CCGridAction::reverse(void)
- 0x180030570 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCHide::reverse(void)
- 0x180035c10 public: virtual class cocos2d::CCActionInterval * cocos2d::CCJumpBy::reverse(void)
- 0x180035c60 public: virtual class cocos2d::CCActionInterval * cocos2d::CCMoveBy::reverse(void)
- 0x180039540 public: virtual class cocos2d::CCActionInterval * cocos2d::CCProgressFromTo::reverse(void)
- 0x1800305c0 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCRemoveSelf::reverse(void)
- 0x180035ca0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCRepeat::reverse(void)
- 0x180035cd0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCRepeatForever::reverse(void)
- 0x180035cf0 public: virtual class cocos2d::CCActionInterval * cocos2d::CCReverseTime::reverse(void)
- 0x180035d10 public: virtual class cocos2d::CCActionInterval * cocos2d::CCRotateBy::reverse(void)
- 0x180035d40 public: virtual class cocos2d::CCActionInterval * cocos2d::CCScaleBy::reverse(void)
- 0x180035d60 public: virtual class cocos2d::CCActionInterval * cocos2d::CCSequence::reverse(void)
- 0x1800305d0 public: virtual class cocos2d::CCFiniteTimeAction * cocos2d::CCShow::reverse(void)
Member uses (28)
- this::action public: virtual void cocos2d::CCTransitionSplitCols::onEnter(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionMoveInB::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionMoveInL::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionMoveInR::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionMoveInT::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionSlideInB::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionSlideInL::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionSlideInR::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionSlideInT::initScenes(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionShrinkGrow::onEnter(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionSplitCols::onEnter(void)
- this::easeActionWithAction public: virtual void cocos2d::CCTransitionTurnOffTiles::onEnter(void)
- v5::getActionManager public: cocos2d::CCNode::CCNode(void)
- a2::m_pActionManager public: cocos2d::CCDirector::CCDirector(class cocos2d::CCDirector const &)
- a2::m_pActionManager public: cocos2d::CCNode::CCNode(class cocos2d::CCNode const &)
- this::m_pActionManager public: cocos2d::CCDirector::CCDirector(class cocos2d::CCDirector const &)
- this::m_pActionManager public: cocos2d::CCNode::CCNode(class cocos2d::CCNode const &)
- this::m_pActionManager public: cocos2d::CCNode::CCNode(void)
- this::m_pActionManager public: virtual cocos2d::CCDirector::~CCDirector(void)
- this::m_pActionManager public: virtual cocos2d::CCNode::~CCNode(void)
- this::m_pActionManager public: virtual bool cocos2d::CCDirector::init(void)
- this::m_pActionManager public: virtual void cocos2d::CCNode::onEnter(void)
- this::m_pActionManager public: virtual void cocos2d::CCNode::setActionManager(class cocos2d::CCActionManager *)
- v5::~CCAction public: static class cocos2d::CCAccelAmplitude * cocos2d::CCAccelAmplitude::create(class cocos2d::CCAction *,float)
- v5::~CCAction public: static class cocos2d::CCCallFunc * cocos2d::CCCallFunc::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(void))
- v5::~CCAction public: static class cocos2d::CCCallFuncN * cocos2d::CCCallFuncN::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(class cocos2d::CCNode *))
- v7::~CCAction public: static class cocos2d::CCCallFuncND * cocos2d::CCCallFuncND::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(class cocos2d::CCNode *,void *),void *)
- v9::~CCAction public: static class cocos2d::CCActionTween * cocos2d::CCActionTween::create(float,char const *,float,float)
Callers (200)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCAccelAmplitude::CCAccelAmplitude(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCAccelDeccelAmplitude::CCAccelDeccelAmplitude(void)
- ??0CCAction@cocos2d@@QEAA@XZ public: cocos2d::CCAction::CCAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCActionCamera::CCActionCamera(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCActionEase::CCActionEase(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCActionInstant::CCActionInstant(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCActionInterval::CCActionInterval(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCActionTween::CCActionTween(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCAnimate::CCAnimate(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCBezierBy::CCBezierBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCBlink::CCBlink(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCallFunc::CCCallFunc(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCallFuncN::CCCallFuncN(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCallFuncND::CCCallFuncND(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCallFuncO::CCCallFuncO(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCardinalSplineBy::CCCardinalSplineBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCardinalSplineTo::CCCardinalSplineTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCCatmullRomTo::CCCatmullRomTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCDeccelAmplitude::CCDeccelAmplitude(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCDelayTime::CCDelayTime(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBackIn::CCEaseBackIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBackInOut::CCEaseBackInOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBackOut::CCEaseBackOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBounce::CCEaseBounce(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBounceIn::CCEaseBounceIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBounceInOut::CCEaseBounceInOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseBounceOut::CCEaseBounceOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseElastic::CCEaseElastic(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseElasticIn::CCEaseElasticIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseElasticInOut::CCEaseElasticInOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseElasticOut::CCEaseElasticOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseExponentialIn::CCEaseExponentialIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseExponentialInOut::CCEaseExponentialInOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseExponentialOut::CCEaseExponentialOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseIn::CCEaseIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseInOut::CCEaseInOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseOut::CCEaseOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseRateAction::CCEaseRateAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseSineIn::CCEaseSineIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseSineInOut::CCEaseSineInOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCEaseSineOut::CCEaseSineOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeIn::CCFadeIn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeOut::CCFadeOut(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeOutBLTiles::CCFadeOutBLTiles(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeOutDownTiles::CCFadeOutDownTiles(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeOutTRTiles::CCFadeOutTRTiles(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeOutUpTiles::CCFadeOutUpTiles(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFadeTo::CCFadeTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFiniteTimeAction::CCFiniteTimeAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFlipX3D::CCFlipX3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFlipX::CCFlipX(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFlipY3D::CCFlipY3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCFlipY::CCFlipY(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCGrid3DAction::CCGrid3DAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCGridAction::CCGridAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCHide::CCHide(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCJumpBy::CCJumpBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCJumpTiles3D::CCJumpTiles3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCJumpTo::CCJumpTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCLens3D::CCLens3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCLiquid::CCLiquid(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCMoveBy::CCMoveBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCMoveTo::CCMoveTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCOrbitCamera::CCOrbitCamera(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCPageTurn3D::CCPageTurn3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCPlace::CCPlace(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCProgressFromTo::CCProgressFromTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCProgressTo::CCProgressTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCRemoveSelf::CCRemoveSelf(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCRepeat::CCRepeat(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCRepeatForever::CCRepeatForever(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCReverseTime::CCReverseTime(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCRipple3D::CCRipple3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCRotateBy::CCRotateBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCRotateTo::CCRotateTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCScaleBy::CCScaleBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCScaleTo::CCScaleTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCSequence::CCSequence(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCShaky3D::CCShaky3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCShakyTiles3D::CCShakyTiles3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCShatteredTiles3D::CCShatteredTiles3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCShow::CCShow(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCShuffleTiles::CCShuffleTiles(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCSkewBy::CCSkewBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCSkewTo::CCSkewTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCSpawn::CCSpawn(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCSplitCols::CCSplitCols(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCSplitRows::CCSplitRows(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCTargetedAction::CCTargetedAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCTiledGrid3DAction::CCTiledGrid3DAction(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCTintBy::CCTintBy(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCTintTo::CCTintTo(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCToggleVisibility::CCToggleVisibility(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCTurnOffTiles::CCTurnOffTiles(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCTwirl::CCTwirl(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCWaves3D::CCWaves3D(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCWaves::CCWaves(void)
- public: cocos2d::CCAction::CCAction(void) public: cocos2d::CCWavesTiles3D::CCWavesTiles3D(void)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCActionEase::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCActionInstant::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCActionInterval::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCBlink::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCCallFunc::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCCallFuncN::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCCallFuncND::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCCallFuncO::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCCardinalSplineTo * cocos2d::CCCardinalSplineTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCDelayTime::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBackIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBackInOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBackOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounce::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounceIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounceInOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseBounceOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElastic::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElasticIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElasticInOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseElasticOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseExponentialIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseExponentialInOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseExponentialOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseInOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseRateAction::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseSineIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseSineInOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCEaseSineOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFadeIn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFadeOut::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFadeTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFlipX3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFlipX::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFlipY3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCFlipY::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCGridAction::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCHide::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCJumpBy::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCJumpTiles3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCJumpTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCLens3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCLiquid::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCMoveBy::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCPlace::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCProgressFromTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCProgressTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCRemoveSelf::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCRepeat::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCRepeatForever::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCReverseTime::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCRipple3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCRotateBy::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCRotateTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCScaleBy::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCScaleTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCSequence::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCShaky3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCShakyTiles3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCShatteredTiles3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCShow::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCShuffleTiles::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCSkewTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCSpawn::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCSplitCols::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCSplitRows::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCTargetedAction::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCTintBy::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCTintTo::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCToggleVisibility::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCTurnOffTiles::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCTwirl::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCWaves3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCWaves::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: virtual class cocos2d::CCObject * cocos2d::CCWavesTiles3D::copyWithZone(class cocos2d::CCZone *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCAccelAmplitude * cocos2d::CCAccelAmplitude::create(class cocos2d::CCAction *,float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCAccelDeccelAmplitude * cocos2d::CCAccelDeccelAmplitude::create(class cocos2d::CCAction *,float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCActionEase * cocos2d::CCActionEase::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCActionInterval * cocos2d::CCActionInterval::create(float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCActionTween * cocos2d::CCActionTween::create(float,char const *,float,float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCBlink * cocos2d::CCBlink::create(float,unsigned int)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCallFunc * cocos2d::CCCallFunc::create(int)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCallFunc * cocos2d::CCCallFunc::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(void))
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCallFuncN * cocos2d::CCCallFuncN::create(int)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCallFuncN * cocos2d::CCCallFuncN::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(class cocos2d::CCNode *))
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCallFuncND * cocos2d::CCCallFuncND::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(class cocos2d::CCNode *,void *),void *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCallFuncO * cocos2d::CCCallFuncO::create(class cocos2d::CCObject *,void (cocos2d::CCObject::*)(class cocos2d::CCObject *),class cocos2d::CCObject *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCardinalSplineTo * cocos2d::CCCardinalSplineTo::create(float,class cocos2d::CCPointArray *,float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCCatmullRomTo * cocos2d::CCCatmullRomTo::create(float,class cocos2d::CCPointArray *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCDeccelAmplitude * cocos2d::CCDeccelAmplitude::create(class cocos2d::CCAction *,float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCDelayTime * cocos2d::CCDelayTime::create(float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBackIn * cocos2d::CCEaseBackIn::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBackInOut * cocos2d::CCEaseBackInOut::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBackOut * cocos2d::CCEaseBackOut::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBounce * cocos2d::CCEaseBounce::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBounceIn * cocos2d::CCEaseBounceIn::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBounceInOut * cocos2d::CCEaseBounceInOut::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseBounceOut * cocos2d::CCEaseBounceOut::create(class cocos2d::CCActionInterval *)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseElastic * cocos2d::CCEaseElastic::create(class cocos2d::CCActionInterval *,float)
- public: cocos2d::CCAction::CCAction(void) public: static class cocos2d::CCEaseElasticIn * cocos2d::CCEaseElasticIn::create(class cocos2d::CCActionInterval *,float)