LevelEditorLayer::updateVisibility
4091 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::updateVisibility
- ?count@CCArray@cocos2d@@QEBAIXZ
- loc_1402D8F05
- ?createWithObject@CCArray@cocos2d@@SAPEAV12@PEAVCCObject@2@@Z
- GJBaseGameLayer::preUpdateVisibility
- loc_1402D8F97
- GJEffectManager::getColorSprite
- GJEffectManager::calculateLightBGColor
- GameToolbox::transformColor
- ??2@YAPEAX_K@Z
- sub_14017AB00
- GameManager::getGameVariable
- GameObject::updateStartPos
- GameObject::addColorSpriteToParent
- loc_1402D92E2
- loc_1402D9366
- EffectGameObject::updateInteractiveHover
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- GJEffectManager::colorForGroupID
- GJEffectManager::opacityModForGroup
- GJEffectManager::colorForPulseEffect
- loc_1402D9CF9
- GameObject::updateObjectEditorColor
- GJBaseGameLayer::updateEnterEffects
- GJBaseGameLayer::processAreaEffects
- GJBaseGameLayer::updateParticles
- ?manualSortAllChildren@CCSpriteBatchNode@cocos2d@@QEAAXXZ
- LevelEditorLayer::updateKeyframeObjects