LevelEditorLayer::updateLevelFont
1333 BPseudocode
Assembly
Compare against another version
Called functions
- LevelEditorLayer::updateLevelFont
- ?create@CCArray@cocos2d@@SAPEAV12@XZ
- ?count@CCArray@cocos2d@@QEBAIXZ
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- loc_1402DF112
- ?addObject@CCArray@cocos2d@@QEAAXPEAVCCObject@2@@Z
- ?sharedTextureCache@CCTextureCache@cocos2d@@SAPEAV12@XZ
- ?addImage@CCTextureCache@cocos2d@@QEAAPEAVCCTexture2D@2@PEBD_N@Z
- LabelGameObject::removeLabel
- ??2@YAPEAX_K@Z
- sub_14017AB00
- GameManager::loadFont
- ?createWithFormat@CCString@cocos2d@@SAPEAV12@PEBDZZ
- ?getCString@CCString@cocos2d@@QEBAPEBDXZ
- loc_1402DF3AB
- sub_14003A930
- GJBaseGameLayer::createTextLayers
- sub_14003BDB0
- TextGameObject::updateTextObject
- sub_14003AA10
- loc_1402DF54E
- memcpy
- LabelGameObject::createLabel
- loc_1402DF578
- __security_check_cookie
- sub_140007B50