LevelEditorLayer::updateGameObjects
3617 BPseudocode
Assembly
Compare against another version
Called functions
- LevelEditorLayer::updateGameObjects
- GameObject::getObjectDirection
- loc_1402DC27A
- sub_14024AC30
- sub_140253550
- ?sharedDirector@CCDirector@cocos2d@@SAPEAV12@XZ
- ?getWinSize@CCDirector@cocos2d@@QEAA?AVCCSize@2@XZ
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- ?convertToNodeSpace@CCNode@cocos2d@@QEAA?AVCCPoint@2@AEBV32@@Z
- ??4CCPoint@cocos2d@@QEAAAEAV01@AEBV01@@Z
- LevelTools::sortSpeedObjects
- sub_14003BDB0
- DrawGridLayer::loadTimeMarkers
- LevelTools::sortChannelOrderObjects
- ??0CCPoint@cocos2d@@QEAA@AEBV01@@Z
- LevelTools::timeForPos
- qsort
- loc_1402DC7A0
- loc_1402DC83E
- GJEffectManager::updateEffects
- GJEffectManager::processColors
- GJEffectManager::getColorSprite
- loc_1402DC8CA
- GJBaseGameLayer::resetSpawnChannelIndex
- ShaderLayer::resetAllShaders
- GJBaseGameLayer::resetGradientLayers
- loc_1402DC9CA
- loc_1402DCA84
- ?count@CCArray@cocos2d@@QEBAIXZ
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- loc_1402DCB35
- LevelEditorLayer::spawnGroupPreview
- LevelEditorLayer::activateTriggerEffect
- loc_1402DCD13
- GJShaderState::timesyncShaderAction
- GJBaseGameLayer::updateShaderLayer
- loc_1402DCDA5
- LevelEditorLayer::updateToggledGroups
- LevelEditorLayer::updateBlendValues
- GJBaseGameLayer::processActivatedAudioTriggers
- sub_140249D70
- sub_140249C30
- ??2@YAPEAX_K@Z
- FMODAudioEngine::FMODAudioEngine
- FMODAudioEngine::setChannelVolumeMod