GJBaseGameLayer::processAreaEffects
3032 BPseudocode
Assembly
Compare against another version
Called functions
- GJBaseGameLayer::processAreaEffects
- sub_1402520F0
- sub_14005D780
- EnterEffectInstance::updateTransitions
- ??0CCPoint@cocos2d@@QEAA@XZ
- ?sharedDirector@CCDirector@cocos2d@@SAPEAV12@XZ
- ?getWinSize@CCDirector@cocos2d@@QEAA?AVCCSize@2@XZ
- ??0CCPoint@cocos2d@@QEAA@AEBV01@@Z
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- ??4CCPoint@cocos2d@@QEAAAEAV01@AEBV01@@Z
- ??HCCPoint@cocos2d@@QEBA?AV01@AEBV01@@Z
- ??GCCPoint@cocos2d@@QEBA?AV01@AEBV01@@Z
- GJBaseGameLayer::tryGetMainObject
- GJBaseGameLayer::resetAreaObjectValues
- loc_14022880B
- loc_14022885B
- ?ccpForAngle@cocos2d@@YA?AVCCPoint@1@M@Z
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- ?create@CCArray@cocos2d@@SAPEAV12@XZ
- ?setObject@CCDictionary@cocos2d@@QEAAXPEAVCCObject@2@_J@Z
- GJBaseGameLayer::processAreaTintGroupAction
- ?count@CCArray@cocos2d@@QEBAIXZ
- GJBaseGameLayer::getAreaObjectValue
- loc_140228CF7
- ?objectForKey@CCDictionary@cocos2d@@QEAAPEAVCCObject@2@_J@Z
- GameObject::setAreaOpacity
- GJBaseGameLayer::processAreaTransformGroupAction
- GJBaseGameLayer::processAreaRotateGroupAction
- loc_140228ED2
- GJBaseGameLayer::processAreaMoveGroupAction