EditorUI::flipObjectsY
479 BPseudocode
Assembly
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Called functions
- EditorUI::flipObjectsY
- ?count@CCArray@cocos2d@@QEBAIXZ
- ?objectAtIndex@CCArray@cocos2d@@QEAAPEAVCCObject@2@I@Z
- GameObject::updateStartPos
- ?getMaxY@CCRect@cocos2d@@QEBAMXZ
- ?getMinY@CCRect@cocos2d@@QEBAMXZ
- EditorUI::transformObject
- ??0CCPoint@cocos2d@@QEAA@MM@Z
- ??GCCPoint@cocos2d@@QEBA?AV01@AEBV01@@Z
- EditorUI::moveObject