2.2081 / m1 / Geometry Dash
broma · done
Functions (5)
Callers (17)
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::begin
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::beginWithClear
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::beginWithClear_2
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::beginWithClear_3
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::clear
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::clearDepth
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::draw
- cocos2d::CCRenderTexture::begin cocos2d::CCRenderTexture::newCCImage
- cocos2d::CCRenderTexture::begin cocos2d::CCTransitionCrossFade::onEnter
- cocos2d::CCRenderTexture::begin cocos2d::CCTransitionProgress::onEnter
- cocos2d::CCRenderTexture::begin sub_10032C2D8
- cocos2d::CCRenderTexture::beginWithClear cocos2d::CCRenderTexture::beginWithClear
- cocos2d::CCRenderTexture::beginWithClear_2 cocos2d::CCRenderTexture::beginWithClear_2
- cocos2d::CCRenderTexture::beginWithClear_3 MapSelectLayer::checkTouchMonster
- cocos2d::CCRenderTexture::beginWithClear_3 PlayerObject::playDeathEffect
- cocos2d::CCRenderTexture::beginWithClear_3 ShaderLayer::visit
- cocos2d::CCRenderTexture::beginWithClear_3 cocos2d::CCRenderTexture::beginWithClear_3