LevelListCell::loadFromList
5004 BPseudocode
Assembly
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Called functions
- LevelListCell::loadFromList
- loc_1001EC374
- cocos2d::CCObject::release
- cocos2d::CCObject::retain
- GJLevelList::frameForListDifficulty
- cocos2d::CCSprite::createWithSpriteFrameName
- sub_10022D8A4
- GJLevelList::completedLevels
- GJLevelList::totalLevels
- GameStatsManager::sharedState
- GameStatsManager::hasClaimedListReward
- sub_10022D93C
- GameToolbox::intToString
- cocos2d::CCLabelBMFont::create_3
- loc_1001EC544
- __ZdlPv
- loc_1001EC6B8
- sub_100006040
- loc_1001EC6EC
- cocos2d::CCLabelBMFont::limitLabelWidth
- sub_1006B2048
- cocos2d::CCString::getCString
- sub_10022DB64
- loc_1001EC898
- ButtonSprite::create_1
- CCMenuItemSpriteExtra::create
- sub_10069B548
- loc_1001EC9AC
- cocos2d::CCNode::convertToNodeSpace
- cocos2d::CCSprite::create_1
- loc_1001ECC40
- sub_10022D8B4
- GameToolbox::intToShortString
- loc_1001ED06C
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- cocos2d::CCSpriteFrameCache::spriteFrameByName
- loc_1001ED220
- loc_1001ED58C
- CCMenuItemSpriteExtra::setSizeMult
- loc_1001ED688