LevelEditorLayer::init
4364 BPseudocode
Assembly
Compare against another version
Called functions
- LevelEditorLayer::init
- GJBaseGameLayer::init
- MusicDownloadManager::sharedState
- MusicDownloadManager::tryLoadLibraries
- UILayer::enableEditorMode
- GameManager::sharedState
- GameManager::getGameVariable
- loc_1000C148C
- LevelEditorLayer::updateOptions
- _rand
- FMODAudioEngine::sharedEngine
- FMODAudioEngine::stopAllMusic
- cocos2d::CCObject::retain
- sub_1006329F8
- cocos2d::CCDictionary::create
- sub_1000AD248
- sub_1000C2804
- __Znwm
- _bzero
- _memcpy
- __ZdlPv
- sub_1000B2B18
- loc_1000C18B0
- sub_100006040
- _strlen
- _memmove
- loc_1000C1AB8
- sub_1006B1E14
- sub_100632C0C
- sub_100632F04
- cocos2d::CCArray::stringAtIndex
- cocos2d::CCString::intValue
- sub_1000E3C38
- sub_10022D91C
- loc_1000C1D08
- sub_1000C2A68
- _atoi
- sub_10022D8A4
- loc_1000C1E44
- sub_10022D8F8
- OBB2D::create
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- GJBaseGameLayer::setupLayers
- DrawGridLayer::create
- cocos2d::CCDrawNode::create
- cocos2d::CCDrawNode::setBlendFunc
- GJBaseGameLayer::createPlayer
- cocos2d::CCSprite::createWithSpriteFrameName
- GJBaseGameLayer::createPlayerCollisionBlock
- GJBaseGameLayer::removeObjectFromSection
- loc_1000C2008
- cocos2d::ZipUtils::decompressString
- loc_1000C2034
- loc_1000C205C
- LevelEditorLayer::createObjectsFromSetup
- GJBaseGameLayer::createTextLayers
- GJBaseGameLayer::increaseBatchNodeCapacity
- cocos2d::CCNode::CCNode
- LevelSettingsObject::init
- cocos2d::CCObject::autorelease
- GJBaseGameLayer::loadLevelSettings
- GJEffectManager::getColorAction
- EditorUI::create
- loc_1000C21B0
- GJBaseGameLayer::createGroundLayer
- GJBaseGameLayer::createBackground
- GJBaseGameLayer::createMiddleground
- loc_1000C2268
- EditorUI::updateSlider
- loc_1000C2294
- GJBaseGameLayer::addObjectCounter
- GJBaseGameLayer::resetGroupCounters
- GJBaseGameLayer::sortStickyGroups
- cocos2d::CCNode::schedule_2
- LevelEditorLayer::updateGameObjects
- LevelEditorLayer::updateEditorMode
- GJBaseGameLayer::refreshKeyframeAnims
- sub_100048FC8
- sub_1000060C8
- sub_1006CFC78