LevelEditorLayer::addSpecial
1468 BPseudocode
Assembly
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Called functions
- LevelEditorLayer::addSpecial
- GJBaseGameLayer::applyLevelSettings
- _rand
- LevelEditorLayer::updateObjectLabel
- loc_1000C59C4
- sub_10022D8F8
- LevelEditorLayer::createObject
- GameObject::copyGroups
- GameObject::getGroupID
- sub_100632C0C
- ParticleGameObject::updateParticlePreviewArtOpacity
- loc_1000C5B44
- loc_1000C5B58
- EffectGameObject::updateSpecialColor
- sub_100632FCC
- GameObject::determineSlopeDirection
- LevelEditorLayer::tryUpdateSpeedObject
- GameObject::isColorTrigger
- sub_1000E8AD4
- loc_1000C5E1C
- GameObject::shouldLockX
- GJBaseGameLayer::addToGroups
- GJBaseGameLayer::addToGroupParents
- GJBaseGameLayer::reAddToStickyGroup