LevelAreaLayer::init
3464 BPseudocode
Assembly
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Called functions
- LevelAreaLayer::init
- cocos2d::CCLayer::init
- GameManager::sharedState
- GameManager::fadeInMusic
- loc_100219CD0
- __ZdlPv
- sub_1006329F8
- cocos2d::CCObject::retain
- cocos2d::CCTextureCache::sharedTextureCache
- cocos2d::CCTextureCache::addImage
- cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache
- cocos2d::CCSpriteFrameCache::addSpriteFramesWithFile_2
- cocos2d::CCDirector::sharedDirector
- cocos2d::CCDirector::getWinSize
- cocos2d::CCSprite::createWithSpriteFrameName
- CCMenuItemSpriteExtra::create
- CCMenuItemSpriteExtra::setSizeMult
- sub_10069B548
- sub_1003EA8E0
- sub_1003EA8D0
- sub_10022D8A4
- PlatformToolbox::isControllerConnected
- loc_100219DEC
- GameToolbox::addBackButton
- GameManager::getBGTexture
- cocos2d::CCSprite::create_1
- cocos2d::CCTexture2D::setTexParameters
- cocos2d::CCLayerGradient::create_1
- cocos2d::CCFadeTo::create
- cocos2d::CCEaseInOut::create
- sub_100338530
- cocos2d::CCRepeatForever::create
- cocos2d::CCNode::runAction
- __ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEaSERKS5_
- loc_10021A0C0
- sub_10022D93C
- cocos2d::CCNode::convertToNodeSpace
- cocos2d::CCMoveBy::create
- LevelAreaLayer::addGodRay
- __Znwm
- GameToolbox::particleFromString
- loc_10021A6B4
- LevelAreaLayer::addTorch
- GameManager::getUGV
- cocos2d::CCDelayTime::create
- cocos2d::CCCallFunc::create
- loc_10021A9C8